Monday, October 26, 2009

Iván's Gallery: The Destron Headmaster Jr

Wow, almost a week with no posts. I'm slipping. The truth is, I've had a super-busy week, with a board meeting for the dot com where I work, some Transformers stuff, and some personal stuff. I'll try to keep the updates flowing, though things might not get a whole lot better till next week.

It's times like this, though, that I'm blessed with some other excellent contributors. Case in point, another edition of Iván's Gallery. This week, Iván brings us the Destron Headmaster Jrs, no doubt to tie into their weapons from last week's Ark Addendum. Here's what the artist has to say about the piece:


Rare,for this era there was exists the Headmasters, but the Japanese have rejected the initial idea.
These characters were renamed Transtectors, so the robots functioned as armor for the human who happened to be the pilot,
transformers while dormant.
Here they are: Cancer (Squezeeplay in North American version) Wilder (Fangry) and Bullhorn (Horrie - bull).
But unlike Siren - Nightbeat and company, these are not repainted.
In any case I personally prefer the Japanese version, the characters have more character, are better defined and differ more between them, apart from having its own history.

On the figures ..... if I can, also try to always buy the Japanese version, the human component has a picture, and are the originals ... second, those letters have niponas ... magic.

That's it from him! Catch you on the flip-side.

Tuesday, October 20, 2009

The Ark Addendum - Destron Headmaster Junior Weapons

Another week, another set of models. This week I bring you the weapons of the Destron Headmaster Juniors.

Unlike the Cybertron Headmaster Juniors, this trio remains armed to the teeth, even in their alternate modes. No namby-pamby rescue vehicles these, instead we get vicious crab/cobra monsters, a winged wolf thing, and mighty bull. While Cancer and Bullhorn get pretty cool weapons, Wilder just holds his regular gun. Boo! And yet they made him the leader.

Meanwhile, I'm trying to convince the good folks over at tfwiki.net that we really should be cataloging GoBots material. Maybe I'm just psyched now that I've got the series on DVD and most of the animation models. It's an uphill battle, but I feel like I'm winning over some supporters. I'll keep you posted.

Saturday, October 17, 2009

Review: War of the Worlds, the series ep 8

The eight episode of War of the Worlds, the series is called To Heal the Leper. It features the desperate measures taken by the Advocacy when one of the trio is stricken with the chicken pox, and with the confusion the disruption in their routine causes for the Blackwood team. The aliens steal human brains to attempt the cure, first from cadavers, then from living victims. When the resources in their cavern prove insufficient, the Advocacy leaves the safety of their lair and travel to a human city. Meanwhile, the complete cessation of alien signals baffles the heroes. Ironhorse thinks it might mean the aliens have left, but Harrison can't accept this. Even when Sylvia van Buren confirms that she can no longer hear aliens, he cannot bring himself to believe it's all over. He connects the missing brains (from a morgue and from a hair salon named 'Out of Your Mind') to the aliens, then, fed up with his doubting teammates, tracks the aliens to a power plant. He witnesses the revival of the third Advocate, then is forced to barricade himself in an office when they realize he saw their procedure. As he records his last thoughts, the barricade is breached ... by Ironhorse and McCullough. The aliens have gotten away, though they left their medical device behind. The two scientists examine it with glee, but it disintegrates the moment they lay a finger at it. Some oddly triumphant music plays as the credits roll.

The Good: Ironhorse likens the strangeness in alien signal patterns to the barking of the Coyote; apparently random, but concealing sophisticated meaning. When Suzanne states that science hasn't found evidence that Coyotes communicate like that, his simple replies that his people, the native Americans, know better. He underplays the scene, which makes it more real than the many over-the-top performances to be found elsewhere in this episode.

Despite myself, I'm putting the "Out of Your Mind" hair salon in the good column. The pun is SO over the top that I'm forced to applaud it.

Ann Robinson as Sylvian van Buren. Always nice to see her back, and letting her play the character as sane, however briefly, allows her to give some more depth than the usual rantings that she does.

The indecisive Advocacy, down a member. It's nice to see what they're like down a member, and how helpless their followers are without them. The makeshift alien tech is, as always, pretty cool.

The Bad: The whole brain-snatch thing seems more torn from horror than from science fiction. The whole thing is pretty hard to believe. Also, the brains are pretty obviously props, lacking the right texture or gore.

Harrison, going to the power plant half-cocked and alone. I understand he was frustrated with the team, but they were the ones who pointed him in the direction of the power plant. If he'd gone in with Ironhorse, they could have eliminated the threat of the Advocacy once and for all.

And in that vein, why did the Advocacy grab new human bodies and go out alone? What stopped them from bringing extra troopers with them?

Finally, Harrison should have known better than to touch the device. What if it had been boobytrapped? Bye bye Blackwood team.

The Ugly: How about all those ripped-open skulls?

An interesting episode. The Advocates are a lot more hands-on than one would expect, which doesn't work all that well. The disease angle feels played out and redundant here, since that was what the movie and pilot were about. It's all a bit too contrived for me. The good character moments aren't really worth shifting through the logical weakness to get to. After the strong previous episode, this is something of a disappointment.  War of the Worlds - The Complete First Season is available for purchase on DVD.

Friday, October 16, 2009

Review: Marvel Headmasters #2: Broken Glass!

Broken Glass! is the second issue in the four issue limited series, Headmasters. The creative lineup is largely unchanged. Bob Budiansky continues to write the script (and, indeed, the story treatment for the gimmick that would inform both packaging and The Rebirth.) Frank Springer stays on as artist, for both the interior and the cover. Nel Yomtov, as always, colors the book, and inks are by Garvey and Akin. Pat Brosseau picks up lettering duties.

The cover is just about all you could want from an 80's cover. Scorponok dominates the cover, crawling along like some kind of movie monster. He has a brace of Nebulons in one claw and reaches menacingly forward with another. His stinger fires a blast at the ground, and many civillians flee from him. Over his head streaks four members of the Decepticon airforce, giving the sense that the bad guys are well and truly dominating things. In the Marvel box, Galan looks on with horror but Zarak has a knowing smirk. It's not quite the semiotic triumph of issue #1, but it's a solid piece that sells the book well.

Inside, we open on a splash of chaos in the streets of Koraja, capital city of Nebulos. Protestors burn effigies and wave anti-robot slogans around. Galan's decision to allow the Autobots safe-haven on Nebulos is not a popular one, or so it seems. The ruling elite of Nebulos look down. Duros wants to break up the demonstration before it becomes a riot, but Zarak insists that the people have a right to vent their anger. When fists start flying, Galen jumps into the thick of things to break it up, and receives a shiner for his trouble. This prompts the guards to disperse the crowd and arrest both men, though Galen insists that they be allowed to go free. This is, after all, all his fault. However, all is not as it seems. Zarak himself arranged the demonstration. We also meet Llyra, daughter of Zarak and lover of Galen. She doesn't share her father's assessment of Galen's motives, namely, that Galen wants the power of the Autobots for himself.

The opening works moderately well. The decision to allow aliens to live among one's society can't be an easy one, so it's not hard to imagine Zarak (and co-conspirators Spasma, Krunk, Grax and Vorath) stirring up trouble. Adding in a woman with a strong relationship to both Galen and Zarak was a deft touch. It gives more depth to their rivalry. She's also easy on the eyes; you gotta love alien fashion sense. Ironically, Zarak's prediction about Galen coveting the power of the Autobots won't be far from the truth.

Outside the city, Galen confers with the head of Fortress Maximus. They both want so much to preserve the peace, though again the Autobot proves the better 'man.' Galen admits that he may not be able to keep his people from going to war with the Autobots. Maximus, after recapping the events of the last issue, gives him his blessings to destroy them if necessary. The next day, the Council of Peers debates what to do next, prompted by continuing protests. Zarak eloquently advocates violence, which Galen tries to quell not by arguing the underlying facts but by pointing out the costs of total war. However, Gort, the first 'victim' of the Autobots, admits that his injures were an accident, not caused by aggression. This forces Zarak to back down ... for now.

Zarak hasn't quit his instigating yet, though. While on a tour of the new city being built by the Autobots, Vorath manages to clone the frequency to the Autobot headquarters on Cybertron. He then attempts to contact Cybertron to plead for help. Scorponok has by this point found the Autobot base and intercepts the signal. He plays along with Zarak's concerns, telling him that the Autobots will be plundering Nebulos and gets coordinates to a new world to conquer.

This part of the story falls flat to me. While I can pretty much accept Zarak rejecting the Autobots, I have a hard time believing that he would be so reckless as to summon random, unseen robots to fight them off.

Days later, Scorponok's forces arrive at Zarak's location. Scorponok wastes no time in showing his true colors, demanding from Zarak the location of the Autobots. Zarak tries to steer them to the Autobots in the forest, but Scorponok has his spark set on Fortress Maximus. Despite Zarak's protests that Fort Max is too close to a city full of civilians, Scorponok presses on. He launches an assault on the city walls, one which the Nebulons valiantly attempt to repulse.

Galen turns to the one group who can help, the Autobots. Maximus recommends that his head be reattached to his body, but Galen refuses on the grounds that if he broke his word on this, he'd lose all credibility. He attempts to use remote controls to operate the bodies, but this proves ineffectual. Fortress Maximus proposes a radical surgery, a way to blend Nebulon and Cybertron together. LLyra, having heard (somehow) of this, begs Galen not to go through with it, but he and four others go through with it. They give themselves the ability to transform into the heads of the five Autobots, though the original heads still exist and are in fact in radio contact with their bodies.

This is the crux of the story, at least from a marketing perspective. This is the moment when Transformers merge their consciousness with other beings, beings who form their heads. This basic concept would be examined from many different angles. In The Rebirth, we get a very similar origin, though there the Nebulons transform into the original heads of the Transformers, with the Transformer's personality and memories co-habitating the bodies. In the Japanese Headmasters series, the heads were independent robots, sort of proto-micromasters, who operated larger bodies like mecha. Masterforce would expand this idea to allow humans to operate non-sentient mechs. Not until IDW would another continuity return to the idea of an organic controlling a body with the original head still in existence and in contact with the body. It's curious to see all these different takes on the same idea. But I digress.

The Aubotot/Nebulon partnership makes itself known to the Decepticons with a bang. On the two-heads-are-better-than-one principle, the Autobots quickly rout their adversaries. The people of Nebulos are still nervous, though, as they're not sure the Autobots are any better than the Decepticons. They remove their heads and reveal their true selves, which calms the crowds and even produces outbursts of adulation from those that know the heroes of the hour. Llyra, though, is having none of it. She rightly points out that Galen has become everything that he despises, having traded his beliefs for expediency. Perhaps her father's prophecy is still ringing in her ears. In any event, she rejects him, leaving him to savor his victory.

This story isn't quite as strong as the one that proceeded it. There are a few logical inconsistencies which bring it down. Besides Zarak's actions, it seems odd that the Nebulons could hold off the Decepticons long enough to perform five intensive surgical operations.

Regarding Zarak's actions, I understand why Bob wanted to have Zarak contact the Decepticons. It makes him more complicit in his ultimate fate. That said, it strains credulity. He should either have given him different motives, or had Scorponok find his own way to Nebulos. If Scorponok had somehow contacted Zarak first and deceived him, playing on his existing fears, that would have worked better.

That said, the underlying emotional current of balancing idealism with practicality remains strong. Structurally, Llyra should have been introduced last issue, though better late than never. I like the idea that at least some of Zarak's relationship with Galen is colored by unwillingness to let his daughter go. Again, the irony is that his actions actually do push Llyra away from Galen, though not in the way that he would probably want.

Next issue, we're promised "The Decepticons Strike Back!." After the thrashing they received this issue, that'd be pretty necessary, though interestingly we're two issues in and they're still not the real antagonists of the piece. Presumably, that will change. Broken Glass! is available from Titan books in the anthology  Transformers: Trial By Fire from Amazon.com.

Thursday, October 15, 2009

Bish's Review: Marvel UK #82 "Target: 2006" Part 4


“Target 2006” Part 4 was written by Simon Furman, drawn by newcomer Ron Smith, lettered by Richard Starkings, coloured by John Burns and edited by Ian Rimmer.

The cover was also by Ron Smith and it’s something of a mixed bag. I don’t mind the idea of the picture - the Wreckers standing around happily while the remains of Blitzwing lie scattered all around but the execution is far from perfect. The characterisation isn’t bad. Witness Impactor casually cleaning his harpoon after the battle while the Jumpstarters grin like maniacs. Rack and Ruin just kind of stand there, but they never exactly emote. Whirl and Roadbuster appear to still be throwing bits of Blitzwing around which is... well actually kind of sick if you think about... he’s definitely offline by this point. Of course, in the context of the story, “Blitzwing” is just a facsimile construct, which probably explains a lot of the callousness on display here, but it’s still a weird image, especially as the whole point of the first few pages is that this is not at all clear.

Anyway, this is one of those misleading jokey type covers that comics used to love, so it’s best not to take it too seriously. What I can take seriously, however, are the flaws in composition. Why, for example, does Topspin appear to be floating centimetres above the debris of Blitzwing and why is he clutching the Decepticon’s horribly out of scale leg like a teddy-bear while smiling like a psychopath? Impactor’s body does not seem to quite fit his giant legs and Rack (or is that Ruin)’s hammer is bent at an odd angle in order to not be hidden in the picture.

Strangely, when I first saw this, I thought it was a great cover, but unfortunately the flaws began to shine through and I ended up not very fond of it at all. The actual issue, on the other hand, is another matter.

We open with The Wreckers in mid combat. “WRECK AND RULE!” yells Impactor as he jets dramatically through the air brandishing his harpoon. This same harpoon plunges straight through the head of Shrapnel who dies instantly, his electrical systems overloading and allowing him to be hurled at Octane as a novel weapon. Both explode.

Whirl distracts Thrust while Rack and Ruin sneak up and disassemble him with extreme prejudice. Twin Twist rescues Topspin in the nick of time while Roadbuster takes out the remaining Decepticons, leaving the Wreckers...

“To be annihilated by the Decepticon reinforcements that’ll be pouring through that arch.” Yes, that’s right, this whole battle was a training exercise, and it’s just demonstrated Impactor’s greatest fear: that Operation Volcano cannot go ahead without Ultra Magnus. Impactor recaps this dilemma for those just joining the story and the other Wreckers find themselves in agreement with him. They must tell Xaaron and call off the offensive.

Impactor lets the Wreckers have some time off and they head to Maccadam’s Old Oil House - a Transformer pub. This establishment is special in that Autobots and Decepticons are each allowed in provided they leave the war outside. The Wreckers sit around moping that they gave up, even though they know it was the right choice until a gigantic Decepticon by the name of Fang storms in and complains about the noise.

The source of this is the Transformer with one of the most off the wall alternate modes ever - some kind of Cybertronian piano. Fang is unimpressed with his musical stylings and starts to kick him around. Twin Twist gets up to help, but Roadbuster holds him back. This isn’t their fight.

Meanwhile, Impactor is telling Xaaron why they cannot go ahead with Operation Volcano. The Emirate says he understands and that he has made the right decision but puts a different spin on it, suggesting that if Ultra Magnus does not get back then Impactor will be praised for not attacking but if Magnus does return in time, and the Wreckers are not ready, then the criticism will be far more memorable. Impactor realises that Xaaron has him over a barrel.

Back at the bar Fang is still beating up the little piano guy, until, with a cry of “wreck and rule!” Twin Twist leaps from his seat and removes Fang’s leg with a single punch. Avenging this injustice has done the trick. The wreckers are fired up again and ready for Operation Volcano!

Back at Autobase Impactor turns up to ask for volunteers and is pleased to see that the Wreckers have all changed their minds too. Operation volcano is back on. Wreck and rule!

This is the first issue set completely on Cyberton since the smelting pool arc and it’s a great one, if relatively simple. The exuberant carnage of the first few pages is well written and adequately pencilled, although if Furman really wanted to fool us he probably shouldn’t have wrecked quite so many prominent Decepticons.

The little arc that the Wreckers go through isn’t particularly original and it is reasonably predictable, but it is just fun to spend some time with some Autobots who aren’t from the Ark and I always welcome the opportunity to see a bit more of Cybertron during wartime. Xaaron is probably the standout character here with his ability to scheme for the good of all. A “wily old buzzard” as Impactor calls him. Not a “Robo-buzzard” or something, incidently, but just a plain old buzzard. I wonder where Impactor has seen one of those.

Smith does not distinguish himself on his only issue of Transformers. He is not very practised at drawing robotic anatomy and it shows in a good many awkward poses and some down right strange inconsistencies. Cases in point, Impactor’s weirdly screwed up face while he’s talking to Xaaron and Twin Twist’s strange hopping motion that almost ruins the dramatic impact of his standing up to Fang. Credit where it's due however, I absolutely love the composition of this panel of Impactor, striding over burning Decepticon corpses.

Still, it’s nice to get away from Earth once in a while and this continues the larger story of “Target: 2006” without yet answering the cliffhangers from last week. A great an essential read, with slightly iffy art.  IDW's trade of  Transformers: Target: 2006 is available from Amazon.com.

Wednesday, October 14, 2009

Charity Auction for Jeanne Robinson

For those of you who don't know, Jeanne Robinson, wife of noted science fiction author Spider Robinson, is suffering from a rare form of cancer. Many people in the comics and entertainment industry have come together to help, and I wanted to do my part. To that end, I've donated my wedding cake topper to the We Dream For Jeanne charity auctions.

The topper features Heroes of Cybertron Rodimus Prime and Arcee, on a wooden stand with a custom veil, bouquet, bow tie and tux tails. It's pretty adorable, if I do say so myself. If you wind up winning, drop me a line and I'll see if I can't do something extra-nice for you.

It's up on ebay now, with a starting bid of about $25, which is more or less the cost of the materials involved. It's for a good cause, so place a bid if you're interested. You can also check out the We Dream For Jeanne blog.

October 14th, 2009 Update

The auction finished out at an astounding $243.27! F***G, I hope to hear from you. Thanks to everyone who bid for making this thing a huge success!

Tuesday, October 13, 2009

The Ark Addendum - War of the Dinobots

Another week, another edition of The Ark Addendum. This week, I thought I'd cycle back to season one with the classic episode, War of the Dinobots.

This episode features the introduction of Snarl and Swoop. I've always been a bit intrigued by the choice to split up the introduction of the Dinobots into two unrelated episodes. Generally Transformers introduced a team all at once. If it took two episodes to do so, they were generally a two-part episode. The Dinobots, though, warranted special treatment.

The actual models available to me for this episode mostly concern the unstable meteor that comes to Earth. I have both the meteor itself and the observatory where it was detected.

Finally, the We Dream For Jeanne charity auction of my Transformers wedding cake topper is up today. I must say, I'm impressed and humbled by the response that has already been demonstrated - currently, as of about 1:00 AM on 10/13/09, it's up to $105.50 with 15 hours left to go. To everyone who's put in a bit, my sincere gratitude. And again, if you win, please drop me a line and I'll see if I can't throw in a little something extra. Don't forget to drop by the We Dream For Jeanne blog for more information about the cause.