Friday, September 11, 2009

Bish's Review: Marvel UK #78 "Target: 2006 - Prologue"


First: Apologies. It’s been a long time since my last review. A really long time. I always intended to come back, and write more. After all, there’s a long long road left to travel and what kind of sick freak stops reviewing the issue BEFORE “Target: 2006”? I recently started a new job and was struggling to juggle the time that it entailed. I think I’ve sorted myself out now, so continue to watch for my regular column on here, as well as some extras I’ve been working on FOREVER (sorry Jim, soon...)

Before we begin it is probably a good time for another word on continuity. “Target: 2006” begins in the seventy-eighth issue of the UK book directly following the events of “In The National Interest”. For those who consider the US book the “prime” book (and it is a lot easier to work continuity out in this way) the last US issue that had been reprinted was issue #20, so you can see that Jim’s reviews have raced way ahead of mine. Obviously “Target: 2006” is intended as a sequel to “Transformers: The Movie” but that film had not yet appeared in the UK and “Target: 2006” works without it, as the movie characters are adequately set up, and the mystery of who they are and why they have come to 1986 is a great hook.

The prologue to “Target: 2006” was written by Simon Furman, pencilled by Jeff Anderson, coloured by Tony Jozwiak, lettered by Richard Starkings and edited by Ian Rimmer.

The cover was by Alistair Pearson and depicts Prowl, Ratchet and Optimus Prime as they fade from our dimension. It is not a convincing cover. The figures are very stiff and their faces are nowhere near as expressive as they need to be to convey a suitable sense of shock. The background consists of bland and generic metallic bulkheads. The brightly coloured energy that accompanies the exit is painted quite nicely but doesn’t really fit in all that well. I can certainly see what Pearson was going for, but there is nothing memorable about this piece beside the fact that such an important story begins with such a run-of-the-mill image.

From the first page we can tell that “Target: 2006” is going to be no ordinary story. None of the previous stories have been of a length and complexity that requires a prologue.

We begin with Optimus Prime crashing through an Earth forest, complaining about The Dinobots. Prowl stops him from doing too much damage but sympathises with the problem. Apparently, after the events of “In The National Interest” the Dinobots refused to explain anything and then left for parts unknown. Of course, this is to bring the story in line with the US comic but this behaviour is certainly not inconsistent for the Dinobots. Concerned that the Autobot forces are now depleted by five Prime orders a briefing to reassess the situation.

Meanwhile, in our first look at present-day Cybertron from a UK originated story we meet the leader of the Autobot resistance, Emirate Xaaron, as he travels to the secret underground Autobase. I am very fond of these views of a bombed-out Cybertron and Jeff Anderson’s artwork conveys this desolation magnificently. Xaaron is there to meet the Wreckers and their leader, Impactor, an Autobot commando unit who are about to go ahead with an operation designated “Volcano”. The major concern for Impactor is that Ultra Magnus is ready to lend his aid when the operation begins. Xaaron assures him that Magnus will definitely be ready and that after all, he is most concerned because Xaaron himself is to be the bait!

Elsewhere, above ground, an unidentified Autobot is begin pursued by the Insecticon, Shrapnel who is blasting him with painful looking lightning. The Autobot begs for his life and offers information as a trade. Shrapnel agrees and the Autobot tells him that the Autobot resistance leaders are all meeting soon and the location, appearing to blow the cover of Operation Volcano. Of course, Shrapnel goes back on his word and kills the Autobot anyway. Around the corner from this, we see Roadbuster observing events and wincing at the distasteful task he has had to perform. It emerges that the information Shrapnel has just been given is false and was leaked to that Autobot because it was well known that he would tell the Decepticons. This misinformation was actually critical in luring the Decepticons into falling for the real trap.

Back on Earth Optimus Prime is beginning his briefing, giving a speech about Autobot values and the need to protect the humans before he suddenly vanishes into thin air! Prowl and Ratchet follow suit, fading into darkness, before finally disappearing in a burst of colour! The other Autobots react with shock as we cut back to Cybertron to find Emirate Xaaron similarly distressed as the Matrix flame flickers and dies, indicating that the Creation Matrix has gone from the universe.

Somewhere on Earth three mysterious robotic figures arrive in much the same way that the errant Autobots vanished. We see flashes of them lit by lightning as they discuss whether they are in the right place. Some luckless humans have seen the atmospheric disturbance and come to investigate. The leader of the three new robots quizzes him about the date and is informed that it is 1986. For the first time we see this leader in his full glory as Galvatron reveals himself and his sinister purpose: “In an instant we have moved back twenty years. As it is in the future, so shall it be now. Earth and all it’s inhabitants, be they human or Autobot - shall kneel before the might of GALVATRON!”

The impact of this pivotal issue cannot be underestimated. Galvatron would not yet have been seen by UK audiences (except possibly in toy form) and while we do not yet witness his awesome power, his arrival is a masterpiece of build-up.

The mysterious disappearances and the arrival of Galvatron aside the issue is most important for continuing to show us the state of play on Cybertron. Furman depicts a fascinating world of underground resistance and plots within plots. There is no doubt that the Autobots are firmly on the back foot. The great war is no longer a war in the classic sense, it is a series of guerrilla actions by a desperate rebel faction and the fate of the unnamed Autobot defector is a brilliant reminder of how serious the situation is. We are introduced to both Emirate Xaaron and the Autobot commando group - The Wreckers, who will become extremely important in subsequent issues. Ultra Magnus is mentioned but not seen - his name and the absolute need for him to be ready for “Operation Volcano” foreshadow the emergence of a very powerful Autobot indeed. Furman is clearly enjoying himself here, moving away from strictly toy-based characters and creating any he needs to in order to tell his story. By this issue it had been a long time since the Transformers comic book was purely a toy catalogue but issues like this really emphasise how far the book had come even compared to the US book, which was often marred by the need to introduce the crazier new toy concepts. (Ok, “Second Generation” was all UK and absolutely terrible, but we’ll brush that aside...).

The art, by Jeff Anderson, is typically decent with those panels set on Cybertron the big standouts for me. I find Anderson’s Prime a little awkward but his other Transformers are terrific depictions of the characters. The colouring is typically decent although Shrapnel is consistently miscoloured for reasons I do not understand. Of course, the three new Decepticons are basically just their toys copied onto the page with all the clunkiness that suggests, but they appear in a flash of lightning and a massive rainstorm and it's still very dramatic.

All in all, merely a beginning, but a beginning with huge potential. The story that follows will rock the UK continuity to it’s core. IDW's trade of  Transformers: Target: 2006 is available from Amazon.com.

Thursday, September 10, 2009

Review: Marvel G1 #30: The Cure!

The Cure! is the thirtieth issue in the G1 Marvel US ongoing Transformers series. The creative line-up remains stable. Budiansky scripts the issue, backed up by Perlin pencils, Akin and Garvey inks, Yomtov colors and and Chiang letters. The cover was by Herb Trimpe.

It's not a terrific cover. Rollbar punches through some sort of monster, who's apparently made of nuts and bolts. One presumes that this has something to do with the Scrapplets we met last issue. Other Throttlebots stand around a bit awkwardly. The monster itself carries a large Blackrock tanker truck, which looks a lot smaller than it should be. "Introducing ... The Throttlebots!" we're told, which doesn't really excite much. The image of Optimus Prime, which has adorned the upper left corner of the book since #5, has finally been replaced with the character model for Grimlock, the new Autobot leader.

We open on a nice splash page on Cybertron. The Throttlebots (sans Goldbug, naturally) are surrounded by hordes of Decepticon drones. An entire Squadron of them, apparently. They are apparently "juice-boosters", Autobots who raid Decepticon energy facilities. They soon surrender to a "Titanium-class destruction drone" and are taken to see chief fuel auditor Ratbat. Ratbat informs the Throttlebots that they were captured to perform a mission, a mission that he doesn't intend to risk Decepticon lives for. Astrotrain reports on the events of the last issue via videoconference, bringing the Throttlebots (and the audience) up to speed. Rollbar naturally assumes that the mission is to deliver a cure for the infestation plaguing the triple-changers and Blaster, but Ratbat quickly sets him straight. Their goal is to sterilize the crater. They have ten hours, after which Ratbat intends to sterilize Earth rather than risk it becoming the epicenter of a new pandemic.

In the desert, Charlie Fong bakes under the Arizona sun. With Goldbug no longer able to drive under his own power, poor Charlie is pushing him through the desert. Without water, though, he can't go on and collapses against Goldbug's side. They sit for a moment, spent, until a noise attracts his attention. Goldbug pleads with Charlie not to abandon him, but it seems that Charlie has pushed Goldbug just about all the way to a gas station. Charlie gets some water, a bit of which spills onto Goldbug. The Scrapplets seem to melt away, and Charlie realizes he's found a cure.

90 minutes earlier, however, a very different sort of cure is arriving. The five Throttlebots spread out around the crater with their acid. The triple-changers realizes that they're being surrounded and attempt to engage, but the Scrapplets have left them too weak. Spying tracks on the ground, Rollbar and Wideload realize that the infestation may be spreading and follow Goldbug. They arrive just as Charlie is struggling to convince the station attendants that his desire to wash his incredibly beat-up car is not insane. After a bit of obligatory Autobot-on-Autobot violence (complete with apologies), Charlie infects Wideload with Scrapplets and demonstrates the cure. Still, they're in the desert, where water isn't exactly plentiful, so Goldbug turns once again to G.B. Blackrock.

Almost ten hours later, with the deadline just about up, the Throttlebots return with Goldbug literally in tow. Two tanker trucks full of water are just behind them, and Goldbug yells down to Blaster that he's come back with a cure. Blaster, though, doesn't want to be cured if it means the Decepticons get saved as well, and demands Goldbug release the acid instead. Reluctantly, Goldbug gives the order, but before it can be executed the Scrapplets merge together into a giant pink monster. It nimbly dodges a spray of water, then smashes one of the two tankers. Goldbug realizes that in the combined form, Scrapplets can be fought conventionally, but Ratbat didn't send the Throttlebots through with weapons. Reluctantly, he cures Blaster and the triple-changers, who make short work of the gestalt creature. In the immediate aftermath of the battle, Astrotrain hits Blackrock with some sort of microchip, then flies off with the cargo from the ship.

Goldbug apologizes to Blaster for saving the Decepticons, but Blaster shrugs it off. He was angrier when he thought he had been abandoned, but Goldbug's return 'cured' him of that ill.

All told, this is a fairly solid story. The theme of abandonment runs through this and the prior issue, inviting the reader to contrast the personalities of Goldbug and Blaster. In both cases, the one doing the abandoning turned out to have only the best interests of the abandonee at heart. Charlie Fong, in particular, emerges as one of the more capable and sympathetic of the one (or two) shot human characters.

It's nice to see Cybertron again, however briefly, and the idea of small groups of Autobots conducting guerrilla raids on Decepticon positions makes good sense. Ratbat's fuel-pinching ways make him surprisingly effective as the director of Decepticon strategy.

Of course, the idea of water as a 'rare chemical' doesn't stand up to much scrutiny. Leaving aside the occasional reference to water that we've had in the past, as early as issue #1, hydrogen is the most abundant element in the universe. Oxygen, too, is more than plentiful. Perhaps instead of calling it a 'rare' chemical, it should have been labeled a 'forgotten' chemical or an 'unknown' chemical. Then again, it's such a memorable reveal that maybe Bob made the right choice after all, and I'm just being a bit too uptight about it.

Perlin's artwork is quite serviceable. His storytelling ability is strong, and the action easy to follow. I especially like the panel of Goldbug getting cured. Somehow his body language just exudes relief even as the Scrapplets pop off and water drains through the holes in his chassis.

Overall, the two-part Scrapplets story is a strong offering. The classic sci-fi twist ending and the strong characterization of Goldbug, Ratbat, Charlie and of course Blaster work quite well. Even the introduction of eight new characters doesn't mar this work, and it easily could have.

Next, though, we're promised the answer to what happened to Blackrock, and what was in that cargo in Car Wash of DOOM! Stay tuned next week for an oft-lampooned classic. Crater Critters is available for sale from IDW Publishing as part of Classic Transformers Volume 2 .

Tuesday, September 8, 2009

Ark Addendum - Ginrai's Interior

Things have been hectic around here, what with my wedding last Saturday and all. Pictures from the wedding will be up as soon as I get some from the photographer.

Still, I wanted to keep up with The Ark Addendum, so this week another A-lister. I bring you ... Ginrai's interior! Truck Ginrai's interior, anyway. The interior of the human Ginrai would only be of interest to someone like my bride (a surgeon.)

Actually, a small version of the interior angle in the upper right DOES show up in both The Ark II and The Complete Ark. I think it's neat that you can read all the dials though. Since Ginrai is a trucker in the United States, the instruments are in English, and the driver's side is on the left. There is also detailing for the sleeper compartment.

This piece, along with the Unicron heads, I would have dearly loved to include in The Complete Ark, but I just ran out of pages. I also have some expanded pages for the Cybertron and Destron bases from Masterforce that I'd have loved to include. Ah, well, more blog-fodder I suppose.

That's it for now! I'll be getting reviews for The Cure!, the conclusion of the Scraplets story arc, up this week. I'll also be doing the next episode of War of the Worlds, the series. Hope you enjoy them!

Wednesday, September 2, 2009

Happy Hour in Manhattan!!

Bill is always looking for a good excuse to knock back a couple. So, visiting old friends in NY (he's there for my wedding, naturally enough) has afforded him that opportunity. If you're a New Yorker, come on by and say hi!

Friday, September 4th after 6:30
Lansdowne Road
599 10th Avenue
New York, NY
(212) 239-8020

Tuesday, September 1, 2009

The Ark Addendum - Unicron

I know that I've been straying away from this blog's usual content, and I have to apologize. I've been spending so much time between book launch and my upcoming nuptials (this Saturday! mere days away!) that I haven't had time for reviews. That'll probably continue for a bit, so I figured an extra-juicy Ark Addendum this week. I bring you ... UNICRON!!!

What can one say about the chaos-bringer that hasn't already been said? Not too much. I did manage to get one extra Unicron head onto his page in The Complete Ark, but couldn't bring myself to shrink them down small enough to fit. I figured better to make them available on this blog, now that The Complete Ark is out and I'll most likely not get the chance to revisit this era.



As mentioned above, my wedding is rapidly approaching. Though it'll mostly be fairly traditional, the ever-talented Bill Forster has cobbled together a Hot Rod and Arcee bride & groom cake topper. It seems there will be a bit of Transformers represented after all. (Oh, and the Imperial March will be playing for our grand entrance .... mwah ha ha!!!)



In other news, The AllSpark Almanac is now up to 10 Amazon.com reviews. Amazingly, they're all five stars! In contrast, it took The Ark 8 months to garner 10 reviews, which is where it sits today, and only 7 were five stars. (1 four star, 2 three star ratings.) The Ark II only ever got four ratings, 3 five star, 1 four star. Thanks to everyone who took the time to review. There's still the virgin Complete Ark, btw, if you're feeling frisky ...

(9/2/09 edit: up to eleven now ... I'll not keep updating the count, but I didn't want you to think I was crazy. It was ten last night when I wrote this post.)



That's it from me! There's a swimming pool with my name on it.

Sunday, August 30, 2009

Review: War of the Worlds, the series ep 5

Episode 5 of War of the Worlds, the series is titled An Eye for and Eye. In it, our heroes go to Grover's Mill, site of the Martian invasion in Orson Welles radio broadcast of 1938. It seems that the radio broadcast was a government coverup of an alien scouting party, and the team wants to interview the veterans on the occasion of the fiftieth anniversary of the invasion. Purely by coincidence, the aliens send a large force of bikers to Grover's Mill to secure the remains of the scout craft.

The four surviving veterans of the Grover's Mill militia are more than happy to talk to the team, though the one with the reputation for embellishment happens to observe some of the bikers eating his prize rosebuds (Welles and rosebuds, get it?), just like the Martians did way back when. The team investigates and sees the aliens mounting the heat ray of the scout ship on an automobile. They try to call in for reinforcements but "the birds are grounded and the infantry is at least four hours away." The team then builds a parabolic program and a mirror, and lure the aliens to a prepared area. There, the heat ray is reflected back at the aliens, destroying them all.

The Good: Incorporating the Orson Welles broadcast is a clever touch. In fact, the legendary performer is clearly beloved by the staff. Not only is his name whispered in reverent tones many times, but at the carnival of the broadcast they briefly feature a contest of Welles lookalikes.

Ironhorse's deep respect for the forgotten veterans of the battle of '38. Since Richard Chaves was a bona fide Vietnam vet, I expect that his performance here drew from those experiences. Speaking of which ...

Jeff Corey does a great job as Flannery, the main veteran of '38. He doesn't over-sell the part, but has a gentle and affable quality about him that works well. His grief for his friend, who gets inhabited by an alien, is also quite poignent.

The friend, by the way, played by John Ireland, is suitably nasty as an enemy once discovered. When Blackwood tries to open a dialogue, he responds that there can be no dialogue with fungus.

The heat beam mounted on the hearse (the aliens used a funeral as cover for digging up the graveyard where the ship was buried) was an interesting visual. Heck, the weird-ass vacuum cleaner / lawnmower machine they used to find it was kind of a hoot too.

Biker aliens worked well. Aliens can look like anyone, and the show was constantly looking for new sorts of people for the aliens to inhabit.

The Bad: For the first time, but certainly not the last, the aliens and the Blackwood Team converge on the same location within a few hours of each other, purely by happenstance. Also, neither team really had any reason to be in town exactly on the 50th anniversary of the broadcast, which adds in a third layer of coincidence.

"The birds are grounded." Excuse me? I guess it's nice that the writers are at least paying lip service to the idea that this is an official team, but it's hard to imagine an actual army ignoring an enemy getting their tentacles on a capital ship a mere 40 miles from New York City.

The show also employs the old sci-fi cliche of asking how long it will take Norton to build a parabola program, getting a response of a few weeks, then informing him that he has an hour. Ugh. Speaking of which, if mirrors can reflect heat beams, why didn't we just put mirrors on our tanks? Finally, and this is me being very pedantic, the beam fires, bounces around the mirror (very slowly), then bounces out at a different angle ... and hits the heat beam dead on. It'd have looked a lot better if it hit the car a little lower.

Finally, there were at least two dozen biker/aliens milling about. That seems like an awful lot for the purpose of digging out a buried scout craft. It seemed like the writers didn't have much for them to do besides mill around (ha ha!) and then get disintegrated. Also, since when does the heat ray spread? All those bikers obliterated in one shot? It was a bit much, and easily solved by just having a half a dozen of them.

The Ugly: We only got one alien death that left a body, a shotgun blast that for some reason blew John Ireland's character to pieces, but the final shot of the episode was a mauled alien biker driving away.

Overall, a very weak execution on a fairly weak plot. The best part of the episode was the love given to the 1938 broadcast, but that only goes so far.

Friday, August 28, 2009

Amazon.com

Amazon.com has made a page for me! Nifty! You can check it out here.

By the way, I know that the past couple of weeks have been taken over by the new books coming out. I'm glad to host part of the discussion on them, but regular blog content will be returning next week. That's all the usual material: The Ark Addendum, War of the Worlds (the series) good/bad/ugly evaluations, Iván's Gallery, and of course reviews of the Marvel US and UK comic. To my existing readers, thanks for bearing with us as we promote the new books. To my new readers, I hope you stick around.