Showing posts with label legends. Show all posts
Showing posts with label legends. Show all posts

Wednesday, May 6, 2009

Zob's Thoughts on Legends Cosmos, Rodimus, Wheelie, and Warpath

At first I didn't really see the point of the Legends class series of toys, since they originally started out as miniaturized versions of Transformers: Cybertron toys that were already available in stores (and the Cybertron toys weren't that great to begin with). Once they started branching out into original designs, though, I really started to get into them—particularly the recent ones that were reimaginings of long-forgotten characters. The Legends series is particularly suitable for updates of the Mini Autobots, the like-sized assortment from the old G1 days. These four toys were part of the fifth wave of Legends toys under the now-cancelled Transformers Universe banner; many thanks go to Chad Rushing for this batch of toys, which I was unable to find anywhere at retail.

AUTOBOT COSMOS

Cosmos is one of the few characters from the original 1984-85 assortment who has never gotten an updated toy; at one point Hasbro was playing around with the idea of doing a Titanium Series version of the character, but the concept was scrapped early on. This, then, is the first Cosmos toy we've gotten in almost 25 years. Obviously, there are no real-life UFO's to serve as the basis for his updated vehicle form, but it's a decidedly different style than the original toy. Where the first version was hemispherical in shape, the new Cosmos was designed more in the style of the classic 1950's flying saucer, not entirely unlike the Jupiter 2 craft from the Lost in Space TV series. He's about two and a half inches in diameter, but less than an inch in height, granting him a much flatter (and arguably more aerodynamic) profile. Unlike the first toy, this Cosmos lacks undercarriage wheels. He's adorned with a single stabilizer fin, which seems to negate the idea of an omnidirectional craft that spins as it travels, but it's an interesting take on the character, and the color scheme still makes this very recognizable as Cosmos. A lot of recent Universe toys have had the names of characters (or random inside jokes) slathered on their bodies; Cosmos follows this trend, but his name is written in Cybertronic language instead of English. I'm not sure if this is better or worse, honestly. This does tie in rather nicely with the written language seen in the 2007 Transformers film (and which will play an important part in this summer's Revenge of the Fallen).

In robot mode, Cosmos is just under three inches tall. He's built approximately like his G1 counterpart, with the sides of the saucer forming his arms and his head emerging from the top of the ship, but there are a few new tricks. His arms now comprise about three-quarters of the saucer's rings, with the remaining section unfolding into the feet, so this time there isn't an extra section hanging uselessly from his rear end. In place of the triple thrusters that sort of formed cheatsy fingers on the G1 toy, this time he's got fists embedded in the sides of each arm. One particularly inspired aspect of his design is that positioning his pelvis into place actually causes his head to slide up. His head sculpt, in particular, is very nice, and includes the tiny little blue eyes that were part of his original animation design. He's got seven points of articulation, if you count the way his waist folds up as part of his transformation.

Unfortunately, his legs have an annoying tendency to pop off during transformation to either mode (his knee joints are a lot tighter than his hip joints, which are a comparatively loose ball-and-socket assembly). I'm not really thrilled about the way his stabilizer fin hangs uselessly between his legs in robot mode, either. Also, I've always felt like the original Cosmos was one of the cutest G1 toys—you could transform him in a couple of seconds and he was fun to fiddle with. The new toy loses some of that innate appeal and charm, particularly because of the fidgety nature of his legs. Despite this, it's still a great update for the character.

RODIMUS

Hasbro is probably never going to call this character "Hot Rod" again (Mattel seems to be clinging fast to the trademark these days), despite the fact that the name "Rodimus" was originally supposed to carry the same weight and cadence as "Optimus," denoting the name of the current Autobot leader. Given that the first batch of G1-inspired Legends toys were just earlier, recycled toys in alternate deco, I'm actually surprised they created a new toy to represent Hot Rod. They could have easily reused the Legends version of Cybertron Hot Shot, a toy that seems to have been designed specifically with elements of Hot Rod's robot mode in mind. Like a lot of the G1-inspired Legends toys, this seems to be a new take on the character rather than a miniaturization of a previous toy. His vehicle form is about two and three-quarters inches in length, and looks a bit like what you'd get if you crossed G1 Jazz with Robots in Disguise Sideburn. He's a glittery maroon color with yellow flame deco, and an oversized spoiler whose metallic gold paint deco is barely noticeable. One aspect of his design that's really neat is how the pegs on the inside of his arms fit nicely into the holes on either of his hips, locking his vehicle mode together.

As a robot, he just barely hits the three-inch mark. He seems to be more closely inspired by the 2006 Classics toy in this form, based on his general shape and design, rather than the original G1 toy or animation model. He's predominantly maroon and black, which is a strange choice of colors for the character—there's not a trace of orange to be found on him. He only has four moving joints to his name, his shoulders and hips, though his pelvis also pivots a little. There are a handful of odd design choices evident on this toy. For example, there's the fact that chunks of his fists are missing—he's got a thumb and two fingers per hand, but the rest of each fist is missing, as if the space they would have occupied was needed for something else. The complete fists would have fit just fine, though, even when the toy is transformed, so this makes no sense to me. Also, while the engine on the Classics toy ends up on his chest due to the way the toy transforms, this toy lacks the engine completely. You'd think an exposed, oversized engine would be a prerequisite for this character (he is a hot rod, after all).

This is one of those good designs that could have become a great toy, with the right color applications. As a vehicle, without the yellow spoiler or obvious exhaust pipes, this looks less like a rendition of G1 Hot Rod and more like an homage to the supercharged version of Sideburn. As a robot, the toy is clearly meant to be Hot Rod, but it's a less effective tribute than other toys we've gotten recently. What would have been really nice is if Hasbro had cast this toy in magenta plastic, since this is Hot Rod's dominant color from The Transformers: the Movie, and yet not a single one of the many official toys depicting this character has used that color scheme!

AUTOBOT WHEELIE

The original Wheelie toy remains one of the most ill-conceived toys in the entire history of the Transformers line. In all fairness, though, the toy was based on an animated character whose creation held only a passing regard for whether a three-dimensional representation of him might be possible. There's also the fact that Wheelie was a tiny character, which means he was forced into the Mini Autobots assortment almost by default—the smallest and least expensive size class in the toy line, which greatly limited the toy's engineering and design. Perhaps most importantly, though, 1986 was only Hasbro's first year of original Transformers designs, since they had previously relied on Takara's older Diaclone and Microman designs.

Wheelie's new vehicle form is something resembling a souped-up compact car, similar in profile to a Ford Fiesta only with a big ol' spoiler and something on the hood that looks like a cross between a cowl induction vent and an air dam. Wheelie was conceived as a fantasy car, so it's a little strange seeing the character ported to something resembling a real-life vehicle form, but it's not really a bad look for him. (The packaging identifies him as a "junk planet speeder," which is a nice reference to The Transformers: the Movie. However, Wheelie was discovered on Quintessa, not Junkion, so the reference makes no sense. Besides, everybody knows that robots from the Planet of Junk turn into motorcycles!) As always, Wheelie is predominantly light orange with dark orange trim—and the fact that his wheels and windshield are grey goes a long way towards making this a clear update of the original character. One supper-cool aspect of his design is that he can actually pop a wheelie, a trick the original toy wasn't really designed to accommodate. The only thing that seems really out of place is the hump on his hood, which is painted light blue and almost seems like a second, superfluous windshield.

His transformation is surprisingly complex but pleasantly intuitive, with multiple hinges for his chest and pelvis that allow him to unfold into robot mode. At three inches tall, he's actually smaller than the original Wheelie by a considerable margin, but he's far better proportioned, with a head design closely based on his animated appearance. The rest of his robot design doesn't really match up with anything from his animation model—give him a different head sculpt and he could represent any of a dozen other Autobots—but in this case, the color scheme makes it a pretty obvious Wheelie update. He even has his fire stone sling, molded to the inside of the armor on his right arm and painted blue (the same color as his eyes). His pelvis juts forward a little bit with respect to his upper torso, but it's not a tragedy. One artifact of his transformation is that his windshield ends up jutting out and hanging rather uselessly from his back, but this is fairly typical for Autobots (SEE: Prowl, Jazz, Nightbeat, et al.) so it's not incongruous. He has eight useful points of articulation, with shoulders that both pivot and swivel, and legs that move at the hips and ankles (his knees move backwards as part of the transformation).

A lot of fans strongly dislike Wheelie because of his incessant sing-song speech pattern and the way he was portrayed as the intellectual peer of Daniel Witwicky, so perhaps for this reason, he's never been at the top of Hasbro's "to do" list as far as G1 character homages. This is a really good update for the character, though—and the G1 toy was designed so badly that Wheelie desperately needed a new toy in his likeness, regardless of how you feel about tiny orange robots who communicate in rhyme.

WARPATH

Of these four characters, Warpath is my favorite of the lot (I'm a sucker for Autobots—KAZOWIE!—with quirky speech patterns). It's unfortunate, then, that this is probably the weakest of the four toys. It's worth mentioning that this is also the first new toy designed to represent Warpath since the toy was released in 1985. Takara reissued the original toy as part of a multi-pack in 2004, and there was also a toy from the 2007 movie toy line named Warpath (a redeco of the Cybertron 4x4 vehicle called Overhaul) but this is the first update specifically created with the original character in mind. (There aren't many Mini Autobots left who haven't gotten updated toys. I'll bet Gears and Seaspray are feeling really left out right about now.)

Where the original toy was modeled after an M551 Sheridan tank, the new Warpath throws reality completely out the window. He's clearly Cybertronic in design, the same sort of "H-tank" design as other toys with made-up vehicle modes like Armada Megatron. His robot fists are clearly visible inside the front treads, and the back section of the tank is quite obviously a pair of robot legs. (I swear, we've reverted to the early Pretenders era of completely unconvincing vehicle modes.) His barrel can pivot up and down, and his turret seems to be designed to rotate, but its own design blocks it from moving more than a few millimeters in either direction. I don't like the way his front treads rely on tiny little pegs to lock them in place, though, and the rear treads don't lock in place at all.

Clearly, this toy was designed with the robot mode in mind, since this is obviously where most of the effort went. Once you unfold him, he stands at three inches tall and has functional joints at the shoulders, elbows, hips and knees. (He's stuffed into the package rather oddly, with his elbows bent backwards at an awkward angle and the treads mounted on his legs incorrectly positioned.) He's far better proportioned than the original Warpath, that's for sure. One clever element of his transformation is that his gun barrel actually retracts into his chest to create a more streamlined appearance (the barrel on the G1 toy jutted out so far that Hasbro actually had to mistransform him just to get him to fit inside the bubble). What minimal paint deco he's got seems to be more toy-inspired than anything else, with black eyes and a yellow spot on his chest that kinda-sorta vaguely approximates the sticker on the G1 toy. He's got a black Autobot symbol on his left arm (one presumes a red one wouldn't show up against the maroon plastic). His head sculpt is a good one, though it would have benefited from a more cartoon-inspired look (a grey face with blue eyes would have worked; blue paint deco on the slits in his mask would have been a bonus). Overall, though, this was a dynamite way of finishing off the Legends series... at least until the Revenge of the Fallen toys show up in stores!

Zob

Saturday, December 6, 2008

Zob's Thoughts on Legends Beachcomber, Brawn, and Bumblebee

Mini Autobots are back! The Legends Class has, of course, traditionally been reserved for miniaturized versions of larger toys, giving kids a chance to afford their favorite characters at a reasonable price point of right around five bucks a pop. Lately, though, some of the Legends toys have also paid tribute to popular G1 characters from the past, offering tiny little bite-sized versions of Transformers like Jazz and Hound and even G2 Megatron. This trend continues with the toys slated for 2009 release as part of the 25th anniversary. All three of the latest characters were previously part of the Mini Autobots assortment, making these updated versions eminently appropriate as Legends toys. They're shipping along with a tiny little Legends version of Animated Starscream, which I did not buy.

BEACHCOMBER
There are so many Transformers characters out there, even if you just limit yourself to the 1984-85 characters, so it's not really too surprising that there are still characters out there like Beachcomber who have never gotten new toys (the last time he was approached by Hasbro was the metallic green G2 edition back in 1993). The new Beachcomber is instantly recognizable as his G1 namesake, with an attractive dark blue color scheme with white highlights. (White and grey are colors that seem to get confused with each other regularly. I'm thinking mainly here of the SCF version of Starscream. It's not really the right scheme for Beachcomber, but it looks okay. Blue-and-white works for Mirage, anyway.)
He measures at about three inches tall in robot mode, just barely taller than the original Beachcomber toy, and he has most of the appropriate details in this form (the tilted exhaust pipe shaped design on his chest, the round thingies on his pelvis, and even the slanted I'm-so-sad-to-see-you visor). Some effort was made to turn this into a cartoon-like version of Beachcomber, with blue eyes and a silver-painted face that includes an actual mouth, rather than the strange multi-faceted duckbill on the older toy. (I would be remiss if I didn't point out that in the show, Beachcomber was one of the few Autobots who didn't actually have blue eyes. Still, they get points for trying.)
He's got some nice articulation, with working hips and knees and shoulders that move in two different directions, plus little feet that pivot a little because they form the flip-out seats in his vehicle mode.His transformation is pretty similar to the original version, with a handful of new tricks (his head is connected to his pelvis so that it disappears into his chest when you slide his torso up). He turns into a dune buggy that really doesn't look anything like his older vehicle form. It's like they took the same wheel base and tacked on a bunch of armor paneling. This is sort of like what would happen if Beachcomber and the Batmobile from Batman Begins had a kid. On the upshot, at least he doesn't have side fenders that are pretty obviously shaped like robot arms. He looks more like Triggercon Ruckus, actually, complete with a little machine gun mounted in the back. (The gun-and-spare-tire assembly pops off, but there's no way to arm him with it in robot mode. That would have made a nice little bonus feature.) All in all, this is a great update for the character. Now all I need is to go find a tiny little plastic bird so I can perch it on his shoulder.
Incidentally, Beachcomber rang up as "DO NOT SELL" at the cash register today. I know that a week or two ago, the entire Legends assortment was temporarily pulled from shelves for reasons I'm not entirely clear on. It's possible that Beachcomber's specific UPC wasn't cleared out of the block list in the computer system. (In my case, it wasn't a big deal, since the cashier just rang up Brawn twice for me. Still, don't be surprised if they don't let you get Beachcomber, because usually stuff rings up like this when it's on recall.)

BRAWN
Brawn is a character who's basically needed an updated toy ever since 1984. It's not the toy's fault that Floro Dery took enormous liberties with the looks of the characters for animation, but the end result is that Brawn is the second-least humanoid looking Transformers toy, with his featureless mask, blank visor, skinny chicken legs, and giant squared-off robot claws. The Car Robots toy Wildride was named "X-Brawn" when the toy line and cartoon were ported to the U.S., but that's about as much of an homage as Brawn has ever really gotten (not including unofficial CybCon exclusives, of course). This toy was very clearly intended to represent the cartoon version of Brawn, and it's a very good-looking update.
The toy comes mistransformed in the package, with his shoulder detached and his arms pointing the wrong way 'round. (The toy fits just fine in the bubble and tray the correct way, which leads me to suspect it's just a packing error at the factory.) Brawn is actually cast in silver and black plastic, with liberal paint applications (silver on his helmet; lots of orange on his chest) to give him his signature color scheme. The only problem is that his face remains unpainted, so it's black with blue eyes. It's not a horrible look, but painting his entire head would have been better than just the helmet. He's got a head design that's true to the cartoon, actual fists, and some big, chunky legs instead of those embarassing stilts. He's got a silver Autobot badge on his chest, which seems a little strange since both Beachcomber and Bumblebee got red ones. He's articulated at the shoulders and hips (his knees move backwards for the transformation but not forwards; his waist also pivots back for the transformation but it's not very useful articulation). He's just under three inches tall, though his height is somewhat variable depending on how you pose him. (He's designed so that his feet will be flat on the ground if you pivot his legs slightly apart from each other.)
If you took a toy and gave it Nightbeat's arms and Skids' legs, you'd have an idea of his transformation process. The backs of his legs are clearly visible along the roof of the vehicle mode, and you can see his face peeking out from underneath the vehicle from the sides and front. His feet also protrude rather prominently from the bottom of the chassis, giving him less than a millimeter's worth of clearance, but aside from this it's a good update. (The packaging calls it an SUV mode; there's no way they could get away with using the Jeep trademark without permission.) In this form he's got five rolling wheels (his spare tire is mounted on a pin so it spins, too). He does suffer from one problem the original Brawn toy had--his rear windows are unpainted. Deliberate tribute, or paint application budget? You decide.) The shade of green is a little too rich for Brawn (he should be more of an army green), and the unpainted face bothers me, but aside from that, this is a mighty fine tribute to a mighty Autobot.

BUMBLEBEE
It's funny how there are two Legends Class toys called Bumblebee on the pegs at the same time (the G1 edition and the Animated version). There were a couple of parents in the store shopping when I was looking through the action figures aisle; one of them had a three-year-old boy, the other had a four-year-old, and both of them were looking for toys named Bumblebee. When I found mine, they each snapped one up as well. I heard one of them remark that half the toys on the pegs weren't even in the movie, which leads me to suspect they weren't shopping for Legends toys at all. Clearly, Hasbro is going for name recognition as much as anything else.
This is not the first version of Bumblebee that's designed to look like the character from the G1 cartoon. The Pretender was a good try, and definitely an improvement over the original, but for some inexplicable reason it was sculpted with Cliffjumper's face (This was considered a mistake back in 1989; you know, back before Hasbro thought that Bumblebee and Cliffjumper were the same toy in different colors). The Classics toy was also a good-looking toy, but it deviated a little too much from Bumblebee's original look, making it more of an update than an homage. Unfortunately, there's no way Hasbro can produce a Transformers toy that turns into a Volkswagen Beetle (unless they find a nice loophole to circumvent things and release it as a "Transformers brand" keychain instead of a toy), but given the constraints under which they're working, I find this to be a very nice attempt. (I'm sure we'll eventually see a red version of this toy named Cliffjumper. Sigh.)
Again, Bumblebee's a little less than three inches tall as a robot (making him shorter than the original G1 toy; despite the way he was portrayed in the fiction, Bumblebee's toy was actually one of the tallest Mini Autobots). His chest and feet are a little more square-shaped than I'd like, and his head sculpt seems to take its cue from that, as his helmet and face are very angular as well. He's colored appropriately and does resemble his animated self--he has black arms and fists with yellow forearms, and a silver face and mouth with blue eyes. He's even got a pelvis, this time, something the original toy lacked completely. He is poseable at the shoulders, hips, and ankles; his waist also pivots a little. His head looks like it should rotate, since it's a separate piece, but it doesn't.
Bumblebee's described as a "street racer" on the packaging, owing to the somewhat nondescript vehicle form he turns into. Interestingly, Bumblebee transforms almost exactly like the original Wheelie toy. Seriously. The only difference is that his head is mounted on the top of his chest instead of in the center of it, so his backpack covers it up when you flip it up and over. Despite the fact that he doesn't turn into a bug, he still looks like Bumblebee, all yellow with metallic silvery-blue painted windows and bright blue headlights. He's flat and lean, not nearly as cute as he used to be, and kind of reminds me of the Mini-Con named Oval (or maybe it's Backtrack; I can never tell those stupid little things apart). Still, if somebody said they were going to make a new Mini Autobots version of Bumblebee, this is exactly the way I'd want to see it done.
Zob