Showing posts with label game review. Show all posts
Showing posts with label game review. Show all posts

Wednesday, January 18, 2012

SWTOR: Let's play "Tag, you're dead!"

Greetings again, Blogspot readers. I will not speak of the current "Anti-SOPA Anti-PIPA" movements because ... well ... because it is time to speak of Star Wars! (Though, should SOPA and PIPA pass, who knows what anyone will be able to talk about anymore ... )

So 2 weeks ago, when I had my last real post, I said I would talk about Flashpoints in my next post ... well, I have been unable to find anyone to group up with and have a mentionable Flashpoint. Instead, I shall bring you tales of PvP. As with any MMORPG in this day in age, there is the area where you can go questing, and then there is the area that you can combat other players of an opposing alliance (and sometimes the same alliance). SWTOR presents these player versus player zones as Warzones; small instanced arenas where players on opposing teams fight towards an objective. One such Warzone is called Huttball, a warzone where each team (comprised of same and opposing faction members) must run to the center of the arena, grab a ball, and bring it to the opposing side. Think of it like its a football game. Grab the ball, take it to your opponents side. They must defend their side. If they kill the ball carrier, they get the ball.









The premise for this is that one of the illustrious Hutt cartels is sponsering the game. Thusly, he has a grand view of the two teams doing their best to kill each other.


















I will upload a bunch more images so you can see what it looks like in there.








So the PvP aspect is fun. Not exactly something I would sell the game on, it is much less story interactive, mostly because it cannot be story interactive. Definitely check out the game, though.

Wednesday, January 4, 2012

SWTOR: The Good, the Bad, and the Butt-Ugly

Hello again friends and foes. It is time for another SWTOR update from the amazing Rob!

Sorry for the late posting today. Sick and all. So SWTOR is truly a land mark game. They sell it as a story driven MMORPG and it rocks the floor off of your expectations. If you are familiar with the Mass Effect game franchise, then all you need to know is that it is a multiplayer version of that with auto aim. For anyone who has never played the game, then what you should know is that it is highly cinematic and includes cut scenes and voice overs plus animations for all quests and even sometimes just general areas. As great as I find this game, I will admit that it is not without its faults. There are still plenty of bugs in the game, from clipping issues in gameplay and cutscenes, to things like irrational numbers for some stats. It is still a truly amazing game even with the issues it has. Let's not forget, this is merely the first month of the game release. Any other MMO that has been worth its weight had just as many problems at release. They all do.

Last week, I mentioned in my post that you need to make sure you create a character that you will be able to look at. I thought based on my history from playing the the beta, I knew what I was getting myself into. I forgot. Meet 'Robear'. His name ... is nothing that screams 'Star Wars'. His face is hideous. He is abnormally tall. What have I done? I thought I had a good character when I initially made him, but after playing him to level 22, it occurred to me that all I want to do when I play this character is to punch him in the face. And his name ... Robear? Terrible name. After a week of watching him in cut scenes, I had enough. I created him from scratch, which was a huge pain because the guys I had been playing with were already a little higher than me and now had to wait for me to create a new character. But finally, I got my new character to a playable level. Meet 'Griffon'. All the same everything as my last character, just much easier on the eyes. I have played plenty of MMOs. This is truly the first time I remade a character because I couldn't stand to look at him.

Next week, I shall discuss Flash Points. They are the most fun in an instance you will likely ever have.