Well, look at that. It's coming up on time for another Ark Addendum. We did some Japanese material last week, so I figured I'd bounce back to Sunbow. This week, it's Desertion of the Dinobots, Part 1.
Usually on multipart episodes I just mix up the models, as they tend to be pretty similar thematically. Not this time though, no. Part one gives us a nice variety of Earthen backgrounds. We start out at the EJK Science Complex - I love the vault there. When the Decepticon attack on that is foiled, Spike relaxes at the Fun A Rama amusement park before heading to the Central City Airport to pick up his dad. Finally, after the Decepticon base there is rooted out, they go to recharge at the DLP Electric plant. One thing that's interesting to me is how each of the places they visit has a name, at least on the model sheet. I wonder what that's about.
Next week, I'll bring you Desertion of the Dinobots, Part 2, where it's all Cybertron, all the time.
Wednesday, June 15, 2011
Monday, June 13, 2011
Bish's Review: Marvel UK - 1988 Annual - "Vicious Circle!"
Apologies for the absence of this column in recent weeks. I spent ten days in Los Angeles for Botcon and had a lot to catch up with when I returned. I figure you'll all forgive me as it's Botcon...
Marvel UK's in
sistence on publishing annuals means that the story of Galvatron and the Volcano was not, in fact, concluded in the weekly comic book but in the 1988 Annual (published August 1987). It's a shameless marketing tactic of course but also something of a British tradition - although August is an odd time - usually annuals are printed around Christmas time to give confused aunts and uncles something to buy for their young relations.
Anyway, this strange publishing tactic means that we can continue with the saga without deviating too much from the chronology of the main book, so without further ado:
Vicious Circle! picks up from the great cliffhanger from Transformers #120. It was written, of course, by Simon Furman, pencilled by Jeff Anderson and inked by Dave Harwood. This being an annual story rather than a regular book one meant that the credits are laid out differently and there are no credits for letterer or colourist, which is actually a shame, because I could pick out Anderson's artwork and Furman's writing anywhere, but both the lettering and colouring in this story are pretty different from the norm and it would be nice to know who was responsible.
As for the cover of the annual, I'm not sure who drew it, but I'm trying to find out. It seems like a promotional image I've seen a lot of variations of and... well.. look at it. I'm
not going to waste my time and yours pointing out all the ways it's just dreadful. It's not surprising the artist is anonymous.
Perhaps not unexpectedly Ultra Magnus turns out to have survived his plunge into the volcano crater by clinging onto a narrow ledge and is now recapping the story for those readers who have not read the previous parts while laboriously clambering up the rock wall (this being an annual there were probably a LOT of those readers). Goldbug is there to help him out. No explanation is given as to how he escaped Galvatron last issue. He gets Ultra Magnus (and the reader, again) up to speed and says that they have to try to stop Galvatron.
To Goldbug's shock Ultra Magnus sinks to his knees and wants no part of it. His endless battle with Galvatron has left him emotionally drained. It has become a "vicious circle" if you will. Goldbug is disgusted and goes off to face Galvatron alone, even though he has no chance.
Back at the power siphon, Galvatron is monologuing about the raw energy he is about to absorb when he is interrupted by the little yellow Autobot. Goldbug gets in a few good shots but is soon overcome. Just as Galvatron is about to deliver the coup de grace who should appear but... (no prizes for guessing)... Ultra Magnus!
Galvatron is furious, sure that he had managed to kill the Autobot, and leaps at him, leaving them both wrestling in a tangle of limbs. Too close for blasters, this hand to hand struggle goes on for a couple of pages before we cut away to see Goldbug discovering a dangerous looking rent in the side of the power siphon. He realises that an unlucky blaster shot has rendered the power siphon non-functional - the eruption will not be absorbed!
He rushes to warn Ultra Magnus who is still battling valiantly but Magnus orders him to get out of the way of the blast. He has seen an opportunity to break the circle. Magnus distracts Galvatron long enough for the eruption to explode around them. Ultra Magnus' last words are to claim victory.
Goldbug is left alone. There is no sign of either Magnus or Galvatron and the power siphon has collapsed into the crater, plugging it and preventing a more dangerous eruption. The day has been saved but the cost has been too high.

The story of Galvatron's second rampage around Earth has finally come to a conclusion and it was probably about the right time. This is an action-packed issue but there are few surprises here and a few too many coincidences. I have no problem, for example, with Ultra Magnus surviving his death plunge but it would not have hurt to have had a more inventive explanation - the fact that Galvatron did not watch his hated enemy's demise does not really ring true.
Similarly, while Galvatron letting Goldbug go because he was "beneath [his] notice" is totally in character it does feel rather cheap after the great cliffhanger of the last part.
Lastly, I am not sure that I like the idea that the power siphon is destroyed by collateral damage. This feels like something of a cop-out after all the failed strategising of the last few issues.
The meat of the story, however - Ultra Magnus facing Galvatron - is very well done. You really feel for the determined Autobot and I love his smile when he tells the Decepticon that "Neither of [them] were supposed to get off that easily." It's hard to tell if it's calm acceptance or if Magnus has realised he needs to go a little crazy to fight back but both are equally valid interpretations, and the truth would probably be somewhere in the middle.
His initial refusal to fight is a little less successful though as it shows up the limitations of such a small page-count per issue. After factoring in all the recaps and a one-page establishing splash there are only eight pages of story, so Magnus' turnaround happens artificially quickly, despite having great dramatic potential.
Galvatron is the same as ever: an insane, power-crazy force of nature. This is not a bad thing, as he is a very effective enemy for our heroes, but I have to admit I won't be sorry to go back to a world where the Decepticons have as much characterisation as the Autobots.
Jeff Anderson's
art is as good as ever (just look at the unnecessary, but very cool, mechanical detail in Magnus's mouth there) but as I previously mentioned the colouring is rather off. Everything seems a little pale and shaded much differently to normal. Goldbug's head should also not be blue (although www.tfwiki.net informs me that the Titan reprint colour-corrected this).
Ultimately, then, a good conclusion to a good arc. As a sequel to Target:2006 it is not quite on the same level but it is probably still the second best arc the UK comic has produced up to this point. I would go as far as to say that the whole saga is pretty much obligatory reading for any fan of the Marvel Transformers comics and you should do your level best to pick it up if you can. Need more convincing? It introduced the world to Death's Head and showed us more of the horrible situation in one possible future. Can you really ask for any more?
Next week - more Annual stories, probably.
Marvel UK's in
sistence on publishing annuals means that the story of Galvatron and the Volcano was not, in fact, concluded in the weekly comic book but in the 1988 Annual (published August 1987). It's a shameless marketing tactic of course but also something of a British tradition - although August is an odd time - usually annuals are printed around Christmas time to give confused aunts and uncles something to buy for their young relations.Anyway, this strange publishing tactic means that we can continue with the saga without deviating too much from the chronology of the main book, so without further ado:
Vicious Circle! picks up from the great cliffhanger from Transformers #120. It was written, of course, by Simon Furman, pencilled by Jeff Anderson and inked by Dave Harwood. This being an annual story rather than a regular book one meant that the credits are laid out differently and there are no credits for letterer or colourist, which is actually a shame, because I could pick out Anderson's artwork and Furman's writing anywhere, but both the lettering and colouring in this story are pretty different from the norm and it would be nice to know who was responsible.
As for the cover of the annual, I'm not sure who drew it, but I'm trying to find out. It seems like a promotional image I've seen a lot of variations of and... well.. look at it. I'm
not going to waste my time and yours pointing out all the ways it's just dreadful. It's not surprising the artist is anonymous.Perhaps not unexpectedly Ultra Magnus turns out to have survived his plunge into the volcano crater by clinging onto a narrow ledge and is now recapping the story for those readers who have not read the previous parts while laboriously clambering up the rock wall (this being an annual there were probably a LOT of those readers). Goldbug is there to help him out. No explanation is given as to how he escaped Galvatron last issue. He gets Ultra Magnus (and the reader, again) up to speed and says that they have to try to stop Galvatron.
To Goldbug's shock Ultra Magnus sinks to his knees and wants no part of it. His endless battle with Galvatron has left him emotionally drained. It has become a "vicious circle" if you will. Goldbug is disgusted and goes off to face Galvatron alone, even though he has no chance.
Back at the power siphon, Galvatron is monologuing about the raw energy he is about to absorb when he is interrupted by the little yellow Autobot. Goldbug gets in a few good shots but is soon overcome. Just as Galvatron is about to deliver the coup de grace who should appear but... (no prizes for guessing)... Ultra Magnus!
Galvatron is furious, sure that he had managed to kill the Autobot, and leaps at him, leaving them both wrestling in a tangle of limbs. Too close for blasters, this hand to hand struggle goes on for a couple of pages before we cut away to see Goldbug discovering a dangerous looking rent in the side of the power siphon. He realises that an unlucky blaster shot has rendered the power siphon non-functional - the eruption will not be absorbed!
He rushes to warn Ultra Magnus who is still battling valiantly but Magnus orders him to get out of the way of the blast. He has seen an opportunity to break the circle. Magnus distracts Galvatron long enough for the eruption to explode around them. Ultra Magnus' last words are to claim victory.
Goldbug is left alone. There is no sign of either Magnus or Galvatron and the power siphon has collapsed into the crater, plugging it and preventing a more dangerous eruption. The day has been saved but the cost has been too high.

The story of Galvatron's second rampage around Earth has finally come to a conclusion and it was probably about the right time. This is an action-packed issue but there are few surprises here and a few too many coincidences. I have no problem, for example, with Ultra Magnus surviving his death plunge but it would not have hurt to have had a more inventive explanation - the fact that Galvatron did not watch his hated enemy's demise does not really ring true.
Similarly, while Galvatron letting Goldbug go because he was "beneath [his] notice" is totally in character it does feel rather cheap after the great cliffhanger of the last part.
Lastly, I am not sure that I like the idea that the power siphon is destroyed by collateral damage. This feels like something of a cop-out after all the failed strategising of the last few issues.
The meat of the story, however - Ultra Magnus facing Galvatron - is very well done. You really feel for the determined Autobot and I love his smile when he tells the Decepticon that "Neither of [them] were supposed to get off that easily." It's hard to tell if it's calm acceptance or if Magnus has realised he needs to go a little crazy to fight back but both are equally valid interpretations, and the truth would probably be somewhere in the middle.
His initial refusal to fight is a little less successful though as it shows up the limitations of such a small page-count per issue. After factoring in all the recaps and a one-page establishing splash there are only eight pages of story, so Magnus' turnaround happens artificially quickly, despite having great dramatic potential.
Galvatron is the same as ever: an insane, power-crazy force of nature. This is not a bad thing, as he is a very effective enemy for our heroes, but I have to admit I won't be sorry to go back to a world where the Decepticons have as much characterisation as the Autobots.
Jeff Anderson's
art is as good as ever (just look at the unnecessary, but very cool, mechanical detail in Magnus's mouth there) but as I previously mentioned the colouring is rather off. Everything seems a little pale and shaded much differently to normal. Goldbug's head should also not be blue (although www.tfwiki.net informs me that the Titan reprint colour-corrected this).Ultimately, then, a good conclusion to a good arc. As a sequel to Target:2006 it is not quite on the same level but it is probably still the second best arc the UK comic has produced up to this point. I would go as far as to say that the whole saga is pretty much obligatory reading for any fan of the Marvel Transformers comics and you should do your level best to pick it up if you can. Need more convincing? It introduced the world to Death's Head and showed us more of the horrible situation in one possible future. Can you really ask for any more?
Next week - more Annual stories, probably.
Thursday, June 9, 2011
Review: Marvel G2 #11 - Dark Shadows! and Tales of Earth (part 8)
We're almost done! The penultimate issue of the US G2 Marvel Comics run of transformers was, once again, split into two parts. The creative line-up is unchanged. Both stories are penned by Furman, lettered by Starkings (w/ Comicraft), and colored by Mossoff. The main story, Dark Shadows!, is drawn by Manny Galan and inked by Jim Amash. Tales of Earth, part 8, the final in the series, is drawn by Geoff Senior. They played with their titles (writerbot, inkerbot, etc), with editors Tokar and DeFalco listed as busybot and deactivated. Oh, and the cover, as every, is a Yaniger piece.
Yaniger's piece is a striking image, with a gigantic Starscream veiled in red willing cackling yellow energy into Optimus Prime and Megatron. The actual rendering is fairly simple, except for a beautifully rendered oversized hand. To me it's the color that really sells the image. Slightly marring it is some dialogue, "Optimus Prime (tm) and Megatron (tm), now you shall experience --" "A WARWORLD of PAIN!" I don't think it adds much, and it's repeated almost verbatim inside.
And inside we go, picking up exactly where last issue left off. Starscream's gloating conveys some nice exposition, tormenting Op & Meg with words before he gets down to it with action even as he directs the warworld against Jhiaxus' forces. On Earth (but not Tales of Earth yet), Jhiaxus is disbelieving when informed that the Warworld has gone rogue. It doesn't take him long to figure out that Starscream is to blame. Furious, he rockets up to the Twilight, leaving a concerned subordinate calling The Hub (no, not Hasbro's new channel!) with urgent news for the Liege Maximo. Hmmm... heard that name before. It feels like Jhiaxus is approaching his character's apex. While Optimus and Megatron seem to have grown, the leader of the G2 Decepticons is regressing back to the state he was in back in ancient times. It's fun to see this kind of convergence.
Op & Megatron face the interior of the Warworld, an ever-twisting maze of spikes and fusion energy and twisting metal. They're quite a force when fighting together, but Starscream seems to be more than a match. However, occasionally the environment seems to alter to their favor, such as a corridor that brings Optimus where he needs to go, or a cable that's lower than it seems. Hmmm.... The pounding that the Cybertronian Empire is dishing out provides a welcome distraction. Optimus contacts Jhiaxus from the control room of the ship, attempting to convince him that an even GREATER threat is nearly upon them. Jhiaxus hears these words, and decides to blow up a large piece of the Earth!
It's a pretty straightforward tale, a moody piece mostly focused around the Warworld. Optimus, even at this late point in the game, seeks rapprochement. Jhiaxus, having devolved into a tyrant worse than the likes of Straxus, has no place for it. It's ironic that Optimus and Megatron are able to work so well together this issue, and yet they are the ones he considers to be evolutionary throwbacks. Starscream remains the big unkown, with his matrix-infused Warworld. I find it funny that, in a way, his ambition is so much greater than Jhiaxus' or Megatrons'. They seek to mold the galaxy to their liking, Starscream seeks godhood.
We're not done yet! Senior seems to take a sadistic artistic glee in depicting the destruction of San Fransisco, matched by some pleasantly contrasting text from Furman. "Clear skies, with a cool breeze rolling in across the bay to keep temperatures in the balmy mid-seventies. It's hard not to smile at total strangers."
Optimus is besides himself. The guilt is clearly overbearing. Grimlock and Razorclaw are awed by a mushroom cloud topping the horizon. The end seems nigh. Jhiaxus is elated, ordering more strikes even though, as an underling points out, some of his own troops are down there.
But salvation comes from an unexpected quarter... Starscream engages the Twilight. Optimus questions the conniving 'Con's actions, but Starscream has no explanation. Prime does, figuring out that the Matrix, ever willful, is rewriting Starscream into a suitable host. This is not the dark energy that possessed Thunderwing, no, this is the Matrix purified and noble and good. For a moment, there is hope.
And just like that, it is gone. The Twilight and the Warworld together are engaged by the Swarm, and we are all set for the final confrontation of the Marvel Comics Transformers continuity.
Despite the final Tales of Earth (which only half takes place on Earth) being much shorter than the main story, it seems much meatier somehow. While there's plenty of Indiana Jones style action in Dark Shadows!, Tales of Earth is all payoff. The destruction of San Fransisco is a level of devastation never before seen in the Transformers, and I struggle to think of a comparable example since. I mean, sure, Unicron has destroyed some worlds, I'll grant, but this is Earth! This is HOME! I've been to San Fransisco. Destroying it takes balls. This in and of itself would be enough to make this a stand-out issue, but Furman throws two more curve balls thrown at us in rapid succession. Starscream, becoming good! And then the arrival of the Swarm, which had of course been telegraphed way in advance, still manages to catch my by surprise thanks to the many metaphoric blows Furman rained upon my head.
After reading this issue, I feel certain that the final issue will be larger than life and probably far better structured. The elements seem to be gathering together, and I want to see how the tapestry is woven together. Dark Shadows! and Tales of Earth (part 8) are available for purchase in the Transformers Rage in Heaven book, published by Titan, and they come highly recommended by this not-so-humble Transformers scribe.
Yaniger's piece is a striking image, with a gigantic Starscream veiled in red willing cackling yellow energy into Optimus Prime and Megatron. The actual rendering is fairly simple, except for a beautifully rendered oversized hand. To me it's the color that really sells the image. Slightly marring it is some dialogue, "Optimus Prime (tm) and Megatron (tm), now you shall experience --" "A WARWORLD of PAIN!" I don't think it adds much, and it's repeated almost verbatim inside.
And inside we go, picking up exactly where last issue left off. Starscream's gloating conveys some nice exposition, tormenting Op & Meg with words before he gets down to it with action even as he directs the warworld against Jhiaxus' forces. On Earth (but not Tales of Earth yet), Jhiaxus is disbelieving when informed that the Warworld has gone rogue. It doesn't take him long to figure out that Starscream is to blame. Furious, he rockets up to the Twilight, leaving a concerned subordinate calling The Hub (no, not Hasbro's new channel!) with urgent news for the Liege Maximo. Hmmm... heard that name before. It feels like Jhiaxus is approaching his character's apex. While Optimus and Megatron seem to have grown, the leader of the G2 Decepticons is regressing back to the state he was in back in ancient times. It's fun to see this kind of convergence.
Op & Megatron face the interior of the Warworld, an ever-twisting maze of spikes and fusion energy and twisting metal. They're quite a force when fighting together, but Starscream seems to be more than a match. However, occasionally the environment seems to alter to their favor, such as a corridor that brings Optimus where he needs to go, or a cable that's lower than it seems. Hmmm.... The pounding that the Cybertronian Empire is dishing out provides a welcome distraction. Optimus contacts Jhiaxus from the control room of the ship, attempting to convince him that an even GREATER threat is nearly upon them. Jhiaxus hears these words, and decides to blow up a large piece of the Earth!
It's a pretty straightforward tale, a moody piece mostly focused around the Warworld. Optimus, even at this late point in the game, seeks rapprochement. Jhiaxus, having devolved into a tyrant worse than the likes of Straxus, has no place for it. It's ironic that Optimus and Megatron are able to work so well together this issue, and yet they are the ones he considers to be evolutionary throwbacks. Starscream remains the big unkown, with his matrix-infused Warworld. I find it funny that, in a way, his ambition is so much greater than Jhiaxus' or Megatrons'. They seek to mold the galaxy to their liking, Starscream seeks godhood.
We're not done yet! Senior seems to take a sadistic artistic glee in depicting the destruction of San Fransisco, matched by some pleasantly contrasting text from Furman. "Clear skies, with a cool breeze rolling in across the bay to keep temperatures in the balmy mid-seventies. It's hard not to smile at total strangers."
Optimus is besides himself. The guilt is clearly overbearing. Grimlock and Razorclaw are awed by a mushroom cloud topping the horizon. The end seems nigh. Jhiaxus is elated, ordering more strikes even though, as an underling points out, some of his own troops are down there.
But salvation comes from an unexpected quarter... Starscream engages the Twilight. Optimus questions the conniving 'Con's actions, but Starscream has no explanation. Prime does, figuring out that the Matrix, ever willful, is rewriting Starscream into a suitable host. This is not the dark energy that possessed Thunderwing, no, this is the Matrix purified and noble and good. For a moment, there is hope.
And just like that, it is gone. The Twilight and the Warworld together are engaged by the Swarm, and we are all set for the final confrontation of the Marvel Comics Transformers continuity.
Despite the final Tales of Earth (which only half takes place on Earth) being much shorter than the main story, it seems much meatier somehow. While there's plenty of Indiana Jones style action in Dark Shadows!, Tales of Earth is all payoff. The destruction of San Fransisco is a level of devastation never before seen in the Transformers, and I struggle to think of a comparable example since. I mean, sure, Unicron has destroyed some worlds, I'll grant, but this is Earth! This is HOME! I've been to San Fransisco. Destroying it takes balls. This in and of itself would be enough to make this a stand-out issue, but Furman throws two more curve balls thrown at us in rapid succession. Starscream, becoming good! And then the arrival of the Swarm, which had of course been telegraphed way in advance, still manages to catch my by surprise thanks to the many metaphoric blows Furman rained upon my head.
After reading this issue, I feel certain that the final issue will be larger than life and probably far better structured. The elements seem to be gathering together, and I want to see how the tapestry is woven together. Dark Shadows! and Tales of Earth (part 8) are available for purchase in the Transformers Rage in Heaven book, published by Titan, and they come highly recommended by this not-so-humble Transformers scribe.
Tuesday, June 7, 2011
The Ark Addendum - Brainstorm's Transform
Well, BotCon has come and gone, and my good friend Bish is back on his way to jolly old England. My life can start to get back to normal.
And what is normal, for me, if not character models? This time, I bring you another Ark Addendum transformation sequence. This is for Headmasters Brainstorm. While there are really only two intermediate steps in this transform, the second one (step 3 of 4) is pretty action packed. Hope you enjoy!
And what is normal, for me, if not character models? This time, I bring you another Ark Addendum transformation sequence. This is for Headmasters Brainstorm. While there are really only two intermediate steps in this transform, the second one (step 3 of 4) is pretty action packed. Hope you enjoy!
Sunday, June 5, 2011
Botcon 2011
Well, that was
fun. Fun and exhausting, but definitely with an emphasis on the fun. Jim has been bugging me about attending Botcon since we became friends so this year I decided to finally take the plunge and fly out to Los Angeles to hang out with Jim, his Allspark Almanac co-creator Bill Forster, and several thousand other Transformers fans.
Other sites will run a blow by blow breakdown of all the news, hints and exclusive toys from the convention this year but I figure it'll be more effective if I just give my impressions as a first-time Botcon goer.
Even given all I knew about the convention, I was not quite prepared for the sheer size. I attended Auto Assembly in the UK last year and, while that was highly enjoyable and will no doubt become a yearly event for me, Botcon was on a different scale.
We arrived to register and pick up our exclusive toys at six o'clock on the Thursday and the queue was incredibly long. The atmosphere was excited and lots of fans who hadn't seen each other for a long time, or were just meeting new people were having a great time. Even so - you could tell that this was going to be a long evening. I was very glad that I could get it out of the way before the convention began in earnest. Pleasingly, the unavoidable tedium of standing in a relentless queue was offset delightfully by an enormous fondue meal with Jim, Bill and some fans we knew from Auto Assembly.
How was the convention proper? Incredible wouldn't be too far off. For one thing, I had never been to the United States before, which was special in itself, for another, it was just all Transformers, all the time and, given that I am more into the fiction aspect of the hobby than the toy-collecting, having the con' in Los Angeles was fantastic because it enabled a great number of voice actors, writers and artists to come together in one place. (It also enabled me to stay with Jim, making things much more aff
ordable, but that's not especially relevant).
After a hearty breakfast we kicked off the Friday by attending the script reading session for the convention exclusive comic Transformers: Animated - The Stunti-Con Job, by Marty Isenberg. It was a very amusing script made hilarious by excellent performances. The ever-reliable David Kaye continued his sterling work as Animated Optimus Prime but really shone as the ludicrously fatalistic Dead-End. Neil Ross (G1's Springer) narrated the piece as a new character, Sideswipe, and brought exactly the right tone for a slightly washed-up police-bot on the verge of retirement. Greg Berger, usually heard booming out the voice of G1 Grimlock, showed his versatility by giving us an excellent interpretation of Cheetor. Unfortunately Jack Angel could not attend but superfan Vangelis stepped up and gave an admirable performance. Marty Isenberg's enthusiastic Sentinel Prime was also not to be missed. Morgan Lofting (Firestar, although most famous GI-Joe's Baroness) made what amounted to two highly memorable cameos as Drag-Strip and Strika. Special recognition in particular has to be given to special guest Abby Collins, daughter of the late, great Chris Latta (G1 Starscream) who put in a very funny performance as Minerva, an annoyingly persistent Autobot medic.
Moving on from that reading it was at last time for the Dealer's Room to be opened. I was blown away by the amount of different toys at Auto Assembly, so you can imagine how wide my eyes must have been when I walked into that hall. I'm not actually a massive toy collector, as space and money are
both concerns, but that doesn't mean I didn't want everything I laid eyes on - especially the five Autobot vehicles from the live action movie - all buffed to an otherworldly sheen. In addition to this you had artist's alley where numerous prints and original artwork from Transformers' artists could be found and various booths from Hasbro and their partners displaying current and upcoming products. This included stuff like Kreo - a line of build it yourself toys, and Transformers: Universe, an upcoming massively multiplayer game, among the more obvious new movie and Prime toys from Hasbro.
When five o'clock came we retired to a local Japanese Barbecue place for a wonderfully tasty all you can eat meal and, naturally, more Transformers talk.
Saturday was when the meat of the more formally timed events of the con' really began. We started off with a very interesting panel from IDW who laid out their (mostly spoiler-free) notions for the upcoming Chaos event and what they had planned for Transformers into the future. Current ongoing writer Mika Costa was in attendance as well as veteran Transformers scribe Flint Dille, who is going to be working on a new web-only Transformers venture: Autocracy. Also of note was the last goodbye from Andy Schmidt, who has now stepped down as Editor-in-Chief in order to go to work for Hasbro.

We remained in our seats for the next panel which was delivered by Hasbro and gave us hints and examples of upcoming Transformers products. Obviously there was a great deal of Dark Of The Moon but Prime was also featured, even though they don't intend to release until December - those toys in particular are looking great.
Hunger, and not wanting to be spoiled for an episode I had not yet seen meant that I skipped the Transformers: Prime script reading and went on an epic quest to find a burger - harder than you'd think in Pasadena but that was mostly my fault for being cheap.
We made it back in time for a lively panel celebrating twenty-five years of Transformers: The Movie with several of those who had been involved in its production. Flint Dille, Greg Berger, and Neil Ross appeared from earlier, Ross in particular proving to be an asset at his first Botcon with his warm but very dry sense of humour. Paul Eiding (the voice of G1 Perceptor) had been bussed in to replace the sick Jack Angel and the four provided a good mix of insight, witty banter and character voices. Naturally much time was given over for questions and the panel fielded fan queries and requests with aplomb.
Deciding to hang out in the hotel lobby we spent some time talking to various fans before very fortunately being given two and a half free pizzas by someone whose eyes were bigger than their belly. This provided ample sustenance before we hit a bar. As neither, Jim, Bill, nor myself had tickets to the Hall Of Fame event we went for a few beverages before coming back to the hotel and chatting
with other fans in the bar until it was really way past time for bed.
Once again we need to be at the hotel bright and early on Sunday to catch the first panel - an interesting one where the Collector's Club explained the development of the Stunti-Con Job comic. Writer Marty Isenberg and fan contributors Trent and Greg provided some commentary on the comic while Animated art director Derek Wyatt talked about the designs used in the story that were then translated into the con' exclusive toys, including fan-favourite Ironfist.
Straight up after that was a panel by the writers and producers of the Transformers: Prime cartoon that talked about the history of the production while giving us some intriguing hints as to where it might be leading. Questions were enthusiastically answered but with a minimum of spoilers. Still, the end of Season 1 and start of Season 2 seem like they're going to be a thrill-ride.
Almost as a sequel to the previous day's Transformers: The Movie panel we then went straight into a panel populated by G1 voice actors. Everyone from the previous day was there, minus Flint Dille, and Michael McConnohie (G1 Tracks), Morgan Lofting and Arlene Banas (Carly in the G1 cartoon) joined them. Once agai
n it was a very genial gathering with a group of funny and talented people who seemed genuinely touched to have had such an impact on such a large number of fans.
Rounding off the weekend as far as panels were concerned was Hasbro's second of the weekend, featuring only Aaron Archer and Rik Alverez. They discussed some of the challenges and rewards from being the custodians of Transformers continuity and showed the audience some exciting titbits of things to come as well as some highly obscure unreleased product - Actionmaster Cliffjumper got a big cheer. Most significant going forward were the hints about the Original Thirteen Transformers that were accompanied by some wonderful Warcraft style artwork that really spoke to the mythic nature of these entities. The panel struck a delicate balance between simply giving us Transformers history and leaving intriguing hints that stories can be told in. Exiles, the sequel to the novel Exodus by Alex Irvine got a pretty big plug and looks to deal with a lot of this backstory.
Less chronologically, but just as important as the official panels there were numerous entertainments for the Transformers-loving punter. A row of cars parked across the street had been decked out as Autobots, with a particularly impressive G1 Ratchet; costumes abounded, and ranged from the impressionistic to the fiercely accurate, with a movie Starscream that has to be seen to be believed. In general everyone was very friendly, fans and professionals and while the mingling of the two was not quite as pronounced as I experienced at Auto Assembly, everyone had time to chat and seemed genuinely pleased
to be there.
So that, apart from a quick pass of the dealer's room and a few conversations with some fans, was that. There is definitely a post-convention shell-shock to contend with. It takes a few hours of adjustment to realise that not everybody you see knows or cares about Transformers and when you get home and sit quietly, and realise you're not going to do it again for another year a kind of malaise creeps over you (except for me, WHOO! Auto Assembly in August!). This was the second convention I have been to and obviously the biggest. In terms of sheer information and things to see and do it is clearly unparalleled and I really hope I can manage to attend next (and every) year.
Other sites will run a blow by blow breakdown of all the news, hints and exclusive toys from the convention this year but I figure it'll be more effective if I just give my impressions as a first-time Botcon goer.
Even given all I knew about the convention, I was not quite prepared for the sheer size. I attended Auto Assembly in the UK last year and, while that was highly enjoyable and will no doubt become a yearly event for me, Botcon was on a different scale.
We arrived to register and pick up our exclusive toys at six o'clock on the Thursday and the queue was incredibly long. The atmosphere was excited and lots of fans who hadn't seen each other for a long time, or were just meeting new people were having a great time. Even so - you could tell that this was going to be a long evening. I was very glad that I could get it out of the way before the convention began in earnest. Pleasingly, the unavoidable tedium of standing in a relentless queue was offset delightfully by an enormous fondue meal with Jim, Bill and some fans we knew from Auto Assembly.
How was the convention proper? Incredible wouldn't be too far off. For one thing, I had never been to the United States before, which was special in itself, for another, it was just all Transformers, all the time and, given that I am more into the fiction aspect of the hobby than the toy-collecting, having the con' in Los Angeles was fantastic because it enabled a great number of voice actors, writers and artists to come together in one place. (It also enabled me to stay with Jim, making things much more aff
After a hearty breakfast we kicked off the Friday by attending the script reading session for the convention exclusive comic Transformers: Animated - The Stunti-Con Job, by Marty Isenberg. It was a very amusing script made hilarious by excellent performances. The ever-reliable David Kaye continued his sterling work as Animated Optimus Prime but really shone as the ludicrously fatalistic Dead-End. Neil Ross (G1's Springer) narrated the piece as a new character, Sideswipe, and brought exactly the right tone for a slightly washed-up police-bot on the verge of retirement. Greg Berger, usually heard booming out the voice of G1 Grimlock, showed his versatility by giving us an excellent interpretation of Cheetor. Unfortunately Jack Angel could not attend but superfan Vangelis stepped up and gave an admirable performance. Marty Isenberg's enthusiastic Sentinel Prime was also not to be missed. Morgan Lofting (Firestar, although most famous GI-Joe's Baroness) made what amounted to two highly memorable cameos as Drag-Strip and Strika. Special recognition in particular has to be given to special guest Abby Collins, daughter of the late, great Chris Latta (G1 Starscream) who put in a very funny performance as Minerva, an annoyingly persistent Autobot medic.
Moving on from that reading it was at last time for the Dealer's Room to be opened. I was blown away by the amount of different toys at Auto Assembly, so you can imagine how wide my eyes must have been when I walked into that hall. I'm not actually a massive toy collector, as space and money are
When five o'clock came we retired to a local Japanese Barbecue place for a wonderfully tasty all you can eat meal and, naturally, more Transformers talk.
Saturday was when the meat of the more formally timed events of the con' really began. We started off with a very interesting panel from IDW who laid out their (mostly spoiler-free) notions for the upcoming Chaos event and what they had planned for Transformers into the future. Current ongoing writer Mika Costa was in attendance as well as veteran Transformers scribe Flint Dille, who is going to be working on a new web-only Transformers venture: Autocracy. Also of note was the last goodbye from Andy Schmidt, who has now stepped down as Editor-in-Chief in order to go to work for Hasbro.
We remained in our seats for the next panel which was delivered by Hasbro and gave us hints and examples of upcoming Transformers products. Obviously there was a great deal of Dark Of The Moon but Prime was also featured, even though they don't intend to release until December - those toys in particular are looking great.
Hunger, and not wanting to be spoiled for an episode I had not yet seen meant that I skipped the Transformers: Prime script reading and went on an epic quest to find a burger - harder than you'd think in Pasadena but that was mostly my fault for being cheap.
We made it back in time for a lively panel celebrating twenty-five years of Transformers: The Movie with several of those who had been involved in its production. Flint Dille, Greg Berger, and Neil Ross appeared from earlier, Ross in particular proving to be an asset at his first Botcon with his warm but very dry sense of humour. Paul Eiding (the voice of G1 Perceptor) had been bussed in to replace the sick Jack Angel and the four provided a good mix of insight, witty banter and character voices. Naturally much time was given over for questions and the panel fielded fan queries and requests with aplomb.
Deciding to hang out in the hotel lobby we spent some time talking to various fans before very fortunately being given two and a half free pizzas by someone whose eyes were bigger than their belly. This provided ample sustenance before we hit a bar. As neither, Jim, Bill, nor myself had tickets to the Hall Of Fame event we went for a few beverages before coming back to the hotel and chatting
Once again we need to be at the hotel bright and early on Sunday to catch the first panel - an interesting one where the Collector's Club explained the development of the Stunti-Con Job comic. Writer Marty Isenberg and fan contributors Trent and Greg provided some commentary on the comic while Animated art director Derek Wyatt talked about the designs used in the story that were then translated into the con' exclusive toys, including fan-favourite Ironfist.
Straight up after that was a panel by the writers and producers of the Transformers: Prime cartoon that talked about the history of the production while giving us some intriguing hints as to where it might be leading. Questions were enthusiastically answered but with a minimum of spoilers. Still, the end of Season 1 and start of Season 2 seem like they're going to be a thrill-ride.
Almost as a sequel to the previous day's Transformers: The Movie panel we then went straight into a panel populated by G1 voice actors. Everyone from the previous day was there, minus Flint Dille, and Michael McConnohie (G1 Tracks), Morgan Lofting and Arlene Banas (Carly in the G1 cartoon) joined them. Once agai
Rounding off the weekend as far as panels were concerned was Hasbro's second of the weekend, featuring only Aaron Archer and Rik Alverez. They discussed some of the challenges and rewards from being the custodians of Transformers continuity and showed the audience some exciting titbits of things to come as well as some highly obscure unreleased product - Actionmaster Cliffjumper got a big cheer. Most significant going forward were the hints about the Original Thirteen Transformers that were accompanied by some wonderful Warcraft style artwork that really spoke to the mythic nature of these entities. The panel struck a delicate balance between simply giving us Transformers history and leaving intriguing hints that stories can be told in. Exiles, the sequel to the novel Exodus by Alex Irvine got a pretty big plug and looks to deal with a lot of this backstory.
Less chronologically, but just as important as the official panels there were numerous entertainments for the Transformers-loving punter. A row of cars parked across the street had been decked out as Autobots, with a particularly impressive G1 Ratchet; costumes abounded, and ranged from the impressionistic to the fiercely accurate, with a movie Starscream that has to be seen to be believed. In general everyone was very friendly, fans and professionals and while the mingling of the two was not quite as pronounced as I experienced at Auto Assembly, everyone had time to chat and seemed genuinely pleased
So that, apart from a quick pass of the dealer's room and a few conversations with some fans, was that. There is definitely a post-convention shell-shock to contend with. It takes a few hours of adjustment to realise that not everybody you see knows or cares about Transformers and when you get home and sit quietly, and realise you're not going to do it again for another year a kind of malaise creeps over you (except for me, WHOO! Auto Assembly in August!). This was the second convention I have been to and obviously the biggest. In terms of sheer information and things to see and do it is clearly unparalleled and I really hope I can manage to attend next (and every) year.
Thursday, June 2, 2011
Review: Marvel G2 #10 - Total War! and Tales of Earth (part 7)
The tenth issue of the US G2 Marvel Comics run of Transformers. [Note, I'm being only slightly redundant when I write out all of that. There is in fact a UK G2 series (by Fleetway) as well as a US G2 comic not done by Marvel (done instead by Fun Publications as a part of last years BotCon... see how I worked BotCon in?). I suppose I could have dropped the country and just gone with publisher, since there is no UK G2 Marvel Comics by this point, but in the interests of uniformity with my G1 reviews I figured I'd keep it.] It is told in two parts, though they mesh somewhat seamlessly. Both are written by Simon Furman, colored by Sarra Mossof, and lettered by Richard Starkings with Comicraft. Pencils on the main story, Total War!, is by Manny Galan with Jim Amash on inks. The incomparable Goeff Senior returns for Tales of Earth. The cover is all that Derek Yaniger contributed to this issue.Perhaps it is enough. We get a symbolic cover this time, with a giant Jhiaxus crushing the Earth like a cheap ceramics. TOTAL WAR! it boldly proclaims. It's simple but very effective. Our heroes have run out of places to hide, and all of Earth will suffer for it. It certainly makes me want to keep reading.
Inside, we start exactly where we left off, with incoming forces buffeting the Autobase. I find the narration rather forced. "Autobase Earth. A safe haven, far from the eyes and reach of Commander Jhiaxus and his second generation Transformer army. NOT!" Ugh. Trying too hard, you are, Furman. At first things seem bleak, with constant firepower knocking Megatron and Optimus off balance and killing Joyride. Up above on the Warworld, things are faring no better. System after system is knocked off-line, and a boarding party is forcing their way in. The Combatacons move to repel, but it's worse than they thought. Starscream is leading the way. Great artwork here, especially on Starscream. It's almost Sin City-esque. Furman also writes desperation well. This is starting to look like a last stand.
However, when we flash back to Earth, our heroes are already rallying. We get three pages of a counteroffensive that seems pretty darned effective. Furman hangs a lampshade on this a bit, with Jhiaxus incredulous at how badly his forces are doing. Frankly, so am I. Hard to imagine the hundred or so G1 Transformers, backed into a corner and still managing to win. Jhiaxus does the sensible thing, though, and summons EVERYONE to Earth. One way or another, the fight ends here.
It's space, though, where the interesting things are happening. Soundwave and the crew of the Warworld have abandoned ship, leaving it in the hands of the G2 forces... and Starscream. The G2 forces eagerly pursue the escape craft, leaving Starscream unattended. He quickly makes his way to the Matrix, still wired into the ship. This can't be good. Starscream isn't the only G1 Transformer making his way to the Matrix, though. Optimus presses Megatron, and the latter admits that he has a cloaked ship nearby. Up they go, though who or what will greet them is yet to be determined. I rather like the idea that Megatron would NEVER walk into the Autobase without several means of escape nearby, and further that Optimus would know that. It feels right. That the G2 Decepticons would leave Starscream alone in such a pivotal position seems less likely, but I can accept it during the fog of war. And hey, it looks like Roller makes an appearance, amped up for G2 of course. I like the top panel on this page as well, what with the urgency of Optimus and th casual backwards blast that Megatron uses to shrug off pursuers.
This story isn't quite over. A battalion of G2 Cybertronians, en route to Earth, encounter a mysterious force. It is, of course, the swarm, and it rips them to shreds in short order. However, the order logged in their systems, make haste to Earth, enters what passes for consciousness in the Swarm, inexorably setting up the REAL climax of the series.
Of course, while Total War! is over, Tales from Earth (part 7) have just begun. Starscream, apparently in complete control of the Warworld, savors the confusion on the part of Jhiaxus' forces as he refuses to answer hails. Eventually, he gives them an answer... guns blazing, of course. Artwork, by Geoff Senior, is of course amazingly lovely. Starscream's sadism is a delight. He goes from craven coward to brutal bringer of death at the drop of a hat. After hurling the gauntlet at Jhiaxus, he waits patiently as Optimus and Megatron come aboard. The Autobot and Decepticon leaders are, understandably, nervous. They aren't being fired upon, but neither are their hails being answered. SOMETHING is certainly afoot.There's a bit of a subplot down on Earth. (Imagine that, in a story called 'Tales of Earth')
Megatron's latter-generation Transformers, given life between issues 6 and 7, are playing a part in the seemingly neverending battle. Some of them, Manta Ray in particular, seems to be getting on quite well with Grimlock. Razorclaw doesn't take too kindly to this. There's a great full-panel of his face as his stews on this, but I decided to instead go with him ripping the throat oout of a G2 Cybertronian. He's looking damn scary! We also see Grimlock in headband, with 'Big Grim' written on his shoulder. Why? I have no idea. This feels like a set-up for some later plotlines, nice to see in a book so close to the end of its run.
Inside the Warworld, the environment seems bizarre, unfamiliar. Corridors twist and turn almost organically, with crackling energy everywhere. The wall twists and turns and swallows them whole, depositing them in the realms of nightmares. Starscream, with the Matrix, seems to have merged with the ship! He's huge and glowing, an immense creature blurring matter and energy. It's actually quite familiar - Issue #50 of the G1 run, Dark Star, featured the same image more-or-less. It's still rather effective. We now have three major plot points to resolve, and only two issues to do it in. Starscream and the Matrix; Jhiaxus and his forces; and, of course, the Swarm. One can't help but wonder how these three antagonists will interact in the short time left to us.As for the specifics of THIS plot point, I'm a bit ambivalent. After all, we HAVE seen Starscream overclock himself on mystical energy sources before, so that doesn't feel very new. His treachery did feel like it needed a climax, but then that could have been his team-up with Jhiaxus and not this additional outrage. This marks yet another Starscream-based cliffhanger. I'm starting to feel like the latter half of G2 has a bit too many of them.
Ending aside, it's a strong issue. Geoff Senior artwork is very welcome, though actually the Starscream-Warworld material would have been perfect for José Delbo. I feel like I can almost, but not quite, see where the finale will go, which is a good thing. Furman is playing fair but not over-telegraphing anything. While I do think it a bit silly that the Autobot/Decepticon alliance was able to shrug off Jhiaxus' initial assault, I'm willing to accept that for the sake of the story.
Only two issues left! Total War! and Tales of Earth (part 7) are available for purchase in Transformers Rage in Heaven book, published by Titan.
Wednesday, June 1, 2011
The Ark Addendum - Hound's Holographic Driver
This one almost didn't make it out. I'm pretty swamped, with guests and preparation for BotCon! However, I managed to find a few minutes for this piece.
Do you recognize him? This is Hound's holographic driver from More than Meets the Eye, part 2. (When I say that outloud, I'm thinking of a computer file that he uses to interface his holographic projector with his main OS... hehehe.) The page was a bit light so I repeated his vehicle mode. I looked for one with the driver seated inside, but couldn't find one.
I kind of wonder where Hound got this image. Did he pull it out of the airwaves? Did he happen to encounter someone who looked like this? Did he extrapolate from the very few humans he had met by that point in the story? Not that this is a critical plot point, just something that gave me pause.
So, back to BotCon. I'm not going to be speaking on a panel this year, what with me not having a new book out, but you'll still see me wandering around the con and attending most of the panels. If you see me and you read this blog, please come up to me and say hi. I don't bite (unless you're a particularly nubile female). It's a great con, so if you're anywhere near LA try to make an appearance. The door-prices are quite reasonable, though expect to stand in a line to get in.
Do you recognize him? This is Hound's holographic driver from More than Meets the Eye, part 2. (When I say that outloud, I'm thinking of a computer file that he uses to interface his holographic projector with his main OS... hehehe.) The page was a bit light so I repeated his vehicle mode. I looked for one with the driver seated inside, but couldn't find one.
I kind of wonder where Hound got this image. Did he pull it out of the airwaves? Did he happen to encounter someone who looked like this? Did he extrapolate from the very few humans he had met by that point in the story? Not that this is a critical plot point, just something that gave me pause.
So, back to BotCon. I'm not going to be speaking on a panel this year, what with me not having a new book out, but you'll still see me wandering around the con and attending most of the panels. If you see me and you read this blog, please come up to me and say hi. I don't bite (unless you're a particularly nubile female). It's a great con, so if you're anywhere near LA try to make an appearance. The door-prices are quite reasonable, though expect to stand in a line to get in.
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