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The Good: This episode opens strong. Slimy alien hands adjust televisions showing images of disease and devastation in the alien lair, an evocative image.
The alien troopers are dressed as the Blue's Brothers, perhaps unintentionally (on the part of the Advocates.) Billy Thorpe's musical cues borrow from the movie as well. There's even a surreal moment when the aliens arrive at a party with other folks dressed as the Blue's Brothers. I don't know why it works, but it works.
Harrison's characterization. His tuning fork technique is used again, which I always enjoy. There's a great bit where the campus security decide that they should patrol around the proximity of a wet t-shirt contest and Harrison laughs ... only to cover it up with obviously phony outrage when Suzanne shoots him a look. He may be a vegetarian environmental pacifist kook, but hey, he's still a man. He also has a great exchange with Ironhorse where the soldier laments that he'll probably be sent to the stockade for their latest transgression. Blackwood quips that he'll take full responsibility, prompting Ironhorse to ask what that even means. Harrison admits that he has no idea, but thought it sounded good.
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There is some nice unintentional foreshadowing with Debi and Norton. "Some day I'll be old enough to help," she says. It'll come true in a major way in the second season. Norton just rolls his eyes and sarcastically says that he can't wait.
The Advocates get in a nice little bit of misanthropy, when they comment that humanity's self-destructive nature is both their greatest enemy and their greatest ally. Earth is "truly a filthy place."
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The Bad: Once again, the cardinal sin of this show is coincidence. This time, rather than be alerted to a missing bit of germ warfare, which would make sense, the team is sucked in because a friend of Dr. McCullough goes missing. He's the first victim of the aliens in the tunnels, a kid who gets his face ripped off after shooting an alien with a toy gun. It's worse because it's not even necessary.
After the poor kid gets his face ripped off, his fellow gamers make the bizarre assumption that the other team has kidnapped him. There is nothing in the episode to make one think that this makes sense. They're playing a glorified version of lasertag, so why would they do such a thing? Just shoot him and be done with it.
Norton playing video games in frustration at having nothing to do. It's probably meta-commentary about how little there is for the character to do, but it just makes him come across as bitchy.
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All told, probably the best episode of the show to date. Good writing all around, strong characterization and a nice use of imagery. If they'd just avoided the silly coincidence that started things off, it'd be completely solid. Perhaps the writers are starting to hit their stride. War of the Worlds - The Complete First Season is readily available for purchase on DVD.
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