Let's start with the opening credits. In muted colors, the camera pans through an explosion in space and up to Earth. It then enters the atmosphere and finds a city, which it films from above. Televisions play on buildings, reporting about violence and chaos. It ends by panning up to what looks like a city hall, with three revolutionary war statues in front. This disolves to a sickly green glowing logo, jagged and organic looking. The keen-eyed will notice that there are now only three main characters, Harrison Blackwood, Suzanne McCullough and John Kincaid. This does not bode well for our heroes, no.
The episode proper starts out with a bang, literally. We see another planet floating in space ... a white dot fires off from it, and then the planet explodes rather unconvincingly. The dot then makes its way to Earth. After it lands, shadows engulf the planet. I don't think the shadows are meant to be taken literally, but everything else probably is. We then jump to Harrison, driving along in a rather rundown urban environment that intertitles tell us is "Almost Tomorrow." Harrison was lured out of the comparative safety of the Cottage for a purported meeting with General Wilson. (Uhhh ... drink? It remains to be seen if he'll still be referenced, but I figured I'd drop it in for old-time's sake.)
It turns out that it's all a plan for the new wave of aliens who have arrived from Morthrai (not Mor-Tax anymore.) Malzor, played by Denis Forest (previously seen in Vengeance Is Mine,) is the new alien leader. He functions as a kind of high priest for the Eternal, the living god of the aliens. At his right hand is Catherine Disher's Mana, the alien science officer. Making up the third leg of the alien triumvirate is Julian Richard's Ardix. Note that these are not three equals, there's a rigid hierarchy between these three. Ardix is very much the man in the field, with Mana the brains and Malzor the leadership. The aliens no longer do things in threes, sadly, nor will the phrase "To Life Immortal" ever be uttered this season. The Eternal was originally to be named The Immortal, but that plan got dropped along the way. In between the execution of all of the previous aliens for their failure, including the Advocacy, we learn that their plan is to capture Blackwood and make a clone of him, to destroy the Blackwood Project from within. It's sad to see the previous guard gone, it really is. The Advocacy were great villains, so disdainful of humanity. We see a few pasty human-aliens with radiation scars get fried, complete with odd clothing and an alien arm bursting from the gut. It's a nod to what went before, but no more.

At the Cottage, the new Ironhorse plants plastic explosives in the lab. Norton




Going back to transitions, Harrison is offered a gun this time and actually takes it. I wasn't sure where to put this, but given that he's killed aliens with electricity, makeshift flamethrowers, and bo staffs, he can hardly claim to be the pacifist he was back in the beginning of season 1. Note that he doesn't fire the gun, which is ultimately what made me decide that this was a good transition and not a bad abrupt shift.
The Bad: There are major, major continuity issues at work here. Leaving aside dangling plot points like Quinn and the Synths, who may or may not make an appearance later (they won't,) there are some pretty huge shifts to the underlying mythology of the show. The aliens now have a different home planet; they no longer do things in threes especially, and there is a heretofore unreferenced deity. Note that, had they gone with the name The Immortal, the third objection would be gone. They also seem to have undertaken a huge technological shift. No longer do they use inorganic technology, like war machines. Now their tech is organic in nature. They do seem to have a lot more of it, though. Less bad is that they've at least explained that these aliens have undergone a metamorphosis into a more true human form, making them able to exist comfortably on the planet. I thought about criticizing their lack of a space ship, until I remembered that the 1953 invasion didn't use ships either, just one-way canisters. They should have brought war machines, though, they really should have.

For some 'Bad' elements that aren't based on the S1/S2 transition, the security on the Cottage seems awfully light. Blackwood rides in with a stranger, in a new (awesome) vehicle, and they don't question it. Likewise, Ironhorse's clone comes in with three aliens dressed as Omega Squad (almost wrote Project Omega; I've still got Animated on the brain, apparently) troopers. Should the soldiers know each other? There's only maybe two-dozen of them, tops. Oh, and speaking of, the Omega Squad goes down really quickly inside the alien base. Maybe it's because he only brought two or three soldiers? Still, these guys are trained for this, and should have put up more of a fight. Oh, and once again Omega Squad is riding around in a station wagon. Really, the show should have sprung for a jeep.
The clone's plan, to hold Debi hostage but let the others go, seems just terrible. It's dramatic, but it doesn't make a lick of sense.

And there you have it, the opening salvo in The Second Wave. New aliens, new environment, new threat. It's actually a really good episode, the best we've had in quite a while, though much of that comes from the shock of the destruction of the familiar.
For the record, I don't agree with all the changes the new producers made. I think Ironhorse was one of the strongest characters in the show, and should have been kept around in S2. Suzanne I'm not so sure about; maybe she could have been replaced with a bad-ass chick? Just spitballing here. I'm sure they kept her because of Debi, though. Having a kid along actually makes a lot of sense in this darker underground war. I agree with the producers that Drake had to go, though.


One last observation. At the end of Earth: Final Conflict season 1, the main character has an ambiguous possible death. For the second season, the replaced him with the character "Liam Kincaid." I remember at the time thinking how funny it was that two different science fiction series would replace a main character with a newer, younger, cooler character named Kincaid. Coincidence? Yes, of course, but one worth noting.
War of the Worlds has not yet had the second season released to DVD, and probably won't for a long while. Perhaps when the underlying economics of on-demand DVD pressings change, we'll see it. Until then, there's always YouTube.