Showing posts with label sixshot. Show all posts
Showing posts with label sixshot. Show all posts

Tuesday, March 16, 2010

The Ark Addendum - Sixshot's Transformation (part 3)

OK, let's finish off this badboy! It's Sixshot's final transformation sequence; his gun mode.  Unlike his other four transformations, this one starts in robot mode and ends in gun mode.  I don't think there's any special significance to that, but I found it curious.

Also note the dotted line connecting his rifles to the side of his gun mode. These sorts of lines showed up a lot in the 1987 character models, on both sides of the Pacific. In fact, there's a scene in Money Is Everything where the animators misinterpreted the lines connecting Blot to his backpack weapon and drew it that way.

Tuesday, March 9, 2010

The Ark Addendum - Sixshot's Transformation (part 2)

True to my word, this week it's another edition of The Ark Addendum.  Here is Part II of Sixshot's transformation from Headmasters, covering his jet and tank modes.  I especially like his jet mode, and the dramatic pose he ends up in.  Given Brian's continued review of the Headmastes series, this seemed like a good model to pick.  Next week I'll probably finish out Sixshot's with his conversion to gun mode.

Tuesday, February 23, 2010

The Ark Addendum - Sixshot's Transformation (part 1)

Where does the time go?  It's already time for another Ark Addendum? Crazy!  I've been swamped with AllSpark Almanac II work (man, I'm so psyched about this book!) so haven't had as much time to devote to other areas as I sometimes do.  Still, I had this piece good to go, so I figured I'd share it.  It's Sixshot's transformation ... 40% of it, anyway.  This is the car and the wolf, each transforming to robot mode.  I figured with Brian's ongoing Headmaster reviews, it was apropos.

For such a complicated toy, the transformation schema is decidedly simple.  I suppose that six intricate transforms would be a bit beyond the engineering of the time.  (Though, Gigatron from Car Robots would pull off six fairly intricate modes, including a hand, pretty well.  I remain unconvinced by the extra four modes given to Devil Gigatron.)