In our BSG RPG, we're playing in an alternate universe take on the events in the series. We've got a PC ship commander and CAG unique to the game, along with some PC pilots, marines, police, and politicians. We're towards the end of season one in the show and have just been found by Pegasus. To facilitate things, I whipped up stats for the Pegasus command crew. I figured that, if anyone else out there is running a BSG campaign, they might find the work useful as well. I'm also sharing our GM's stats for the ship itself.
Admiral Helena Cain, Pegasus CO
Concept: tough-as-nails Admiral forced by circumstances to make incredibly hard choices.
Attributes:
Agility: d6 Strength: d6 Vitality: d8
Alertness: d12 Intelligence: d10 Willpower: d12
Life Points: 20 Initiative: d12+d6 Endurance: d8+d12 Resistance: 2d8
Height: 5'9 Weight: 142 lbs Hair: Black Eyes: Brown Age: 46
Assets:
Formidable Presence: d4
So Say We All: d6
Political Pull: d6
Talented (Tactics, Bureaucracy): d4
Complications:
Toes the Line: d4
Sadistic: d4
Out for Blood: d4
Duty (Military Oath): d10
Skills:
Athletics: d6
Covert: d4
Discipline: d6
Leadership: d10
Intimidation: d8
Guns: d4
Influence: d6
Administration: d8
Bureaucracy: d10
Politics: d8
Knowledge: d6
Culture: d8
Perception: d6
Tactics: d10
Pilot: d6
Viper: d8
Survival: d4
Unarmed Combat: d4
Colonel Jack Fisk, Pegasus XO
Concept: an officer in an untenable position, trying to find the strength to carry on.
Attributes:
Agility: d6 Strength: d8 Vitality: d10
Alertness: d8 Intelligence: d8 Willpower: d8
Life Points: 18 Initiative: d6+d8 Endurance: d8+d10 Resistance: 2d10
Height: 6'1 Weight: 210 Hair: Blonde Eyes: Blue Age: 49
Assets:
Good Natured: d4
Complications:
Lustful: d4
Skills:
Athletics: d4
Covert: d4
Discipline: d6
Morale: d8
Intimidation: d8
Guns: d4
Influence: d6
Leadership: d8
Administration: d8
Knowledge: d6
Mechanical Engineering: d2
Perception: d6
Pilot: d6
Planetary Vehicles: d2
Survival: d2
Technical Engineering: d4
Unarmed Combat: d2Major Barry Garner, Pegasus Chief Engineer
Concept: a man more comfortable with machines than with people.
Attributes:
Agility: d6 Strength: d8 Vitality: d8
Alertness: d8 Intelligence: d10 Willpower: d8
Life Points: 16 Initiative: d6+d8 Endurance: 2d8 Resistance: 2d8
Height: 5'9 Weight: 180 Hair: Sandy Eyes: Brown Age: 56
Assets:
Mechanically Inclined: d10
Complications:
People are Complicated!: d4
Slow Mover: d2
Skills:
Artistry: d4
Athletics: d2
Craft: d4
Discipline: d6
Leadership: d8
Guns: d2
Influence: d4
Knowledge: d6
Mechanical Engineering: d6
mechanical repairs: d10
plumbing: d8
Perception: d4
Planetary Vehicles: d4
Scientific Expertise: d4
Technical Engineering: d6
Electronics: d8
Repair Electrical: d10
Unarmed Combat: d2
Captain Cole "Stinger" Taylor, Pegasus CAG
Concept: a newly promoted CAG from the ranks of the survivors of the attack on the relay station, more brains than brawn, overcompensating for being a little out of his depth.
Attributes:
Agility: d8 Strength: d6 Vitality: d6
Alertness: d10 Intelligence: d10 Willpower: d8
Life Points: 14 Initiative: d10+d8 Endurance: d8 + d6 Resistance: 2d6
Height: 5'11 Weight: 175 Hair: Brown Eyes: Brown Age: 31
Assets:
Talented ECO: d4
Photographic Memory: d2
Complications:
Humorless: d2
Skills:
Athletics: d4
Discipline: d6
Leadership: d8
Guns: d4
Influence: d4
Knowledge: d6
Mechanical Engineering: d4
Perception: d6
Pilot: d6
Raptors: d8
Survival: d4
Technical Engineering: d6
DRADIS: d10
Astrogation: d8
ECM: d10
Unarmed Combat: d4Captain Kendra Shaw, Pegasus Tactical Officer and Cain's Strong Right Arm
Concept: well connected young officer who rises to the occasion to become a Razor.
Attributes:
Agility: d6 Strength: d6 Vitality: d6
Alertness: d8 Intelligence: d8 Willpower: d8
Life Points: 14 Initiative: d6+d8 Endurance: d6+d8 Resistance: 2d8
Height: 5'5 Weight: 128 Hair: Black Eyes: Black Age: 26
Assets:
Political Pull: d6
Complications:
Addiction (stims): d4
Duty (Colonial Fleet): d6
Skills:
Athletics : d4
Covert: d4
Discipline: d6
Guns: d4
Influence: d6
Knowledge: d6
Classics: d8
Mechanical Engineering: d4
Perception: d6
Scientific Expertise: d4
Survival: d4
Technical Engineering: d6
Computer
Programming: d8
Communications: d8
Unarmed Combat: d2
Lieutenant Alistair Thorne, Commander of Pegasus Marines
Concept: enlistedman turned officer, tough as nails and willing to do whatever it takes to keep his crewmates safe.
Attributes:
Agility: d6 Strength: d8 Vitality: d8
Alertness: d10 Intelligence: d8 Willpower: d8
Life Points: 16 Initiative: d6+d10 Endurance: 2d8 Resistance: 2d8
Height: 5'9 Weight: 195 Hair: balding Eyes: Blue Age: 41
Assets:
Brawler: d4
Cool Under Fire: d6
Renowned (Pegasus Crew): d2
Complications:
Toes the Line: d4
Sadist: d4
Skills:
Athletics: d6
Covert: d4
Discipline: d6
Interrogation: d10
Intimidation: d8
Leadership: d8
Guns: d6
Rifles: d8
Heavy Weapons: d4
Influence: d4
Knowledge: d4
Melee Weapons: d4
Perception: d6
Planetary Vehicles: d4
Survival: d4
Unarmed Combat: d6
Lieutenant Noel "Narcho" Allison, Pegasus Top Gun
Concept: talented and good natured glory hound.
Attributes:
Agility d10 Strength d6 Vitality d6
Alertness d8 Intelligence d6 Willpower d6
Life Points: 12 Initiative: d10+d8 Endurance: 2d6 Resistance: 2d6
Height: 5'10 Weight: 167 Hair: Brown Eyes: Blue Age: 26
Assets:
Sixth Sense: d6
Dogfighter: d4
Complications:
Glory Hound: d4
Phobia (spiders): d4
Anger Issues: d2
Skills:
Athletics: d4
Discipline: d4
Guns: d4
Influence: d6
Leadership: d8
Seduction: d8
Knowledge: d4
Mechanical Engineering: d2
Perception: d6
Pilot: d6
Viper: d10
Raptor: d8
Planetary Vehicles: d2
Survival: d2
Technical Engineering: d6
DRADIS: d8
Unarmed Combat: d4Lieutenant Louis Hoshi, Pegasus Communications Officer
Concept: idealistic young officer doing his best under tough circumstances
Attributes:
Agility: d6 Strength: d6 Vitality: d6
Alertness: d8 Intelligence: d10 Willpower: d6
Life Points: 12 Initiative: d6+d8 Endurance: 2d6 Resistance: 2d6
Height: 5'10 Weight: 155 Hair: Brown Eyes: Brown Age: 26
Assets:
Sharp Senses (Hearing): d2
Advanced Education: d2
Complications:
Idealist: d2
Trusting: d2
Skills:
Athletics: d4
Discipline: d6
Guns: d4
Influence: d4
Knowledge: d6
Sports: d8
Mechanical Engineering: d2
Medical Expertise: d4
Perception: d6
Gambling: d8
Tactics: d8
Planetary Vehicles: d2
Scientific Expertise: d4
Survival: d2
Technical Engineering: d6
Communications: d10
Unarmed Combat: d2
Chief Petty Officer Peter Laird, Pegasus Deck Chief
Concept: civilian aeronautical engineer impressed into military service
Attributes:
Agility: d8 Strength: d6 Vitality: d6
Alertness: d8 Intelligence: d10 Willpower: d10
Life Points: 16 Initiative: 2d8 Endurance: d10+d6 Resistance: 2d6
Height: 5'8 Weight: 145 Hair: Blonde Eyes: Blue Age: 48
Assets:
Advanced Education: d4
Mechanically Inclined: d4
Complications:
Out of Luck: d4
Fish out of Water: d2
Contrarian: : d2
Skills:
Artistry: d6
Drafting: d8
Craft: d6
Discipline: d2
Influence: d6
Leadership: d8
Knowledge: d6
Mechanical Engineering: d6
Ship Design: d12
Mechanical Repairs: d8
Perception: d4
Planetary Vehicles: d4
Scientific Expertise: d6
Technical Engineering: d6
Create Devices: d8
Repair Electrical: d8
Repair Electrical: d8
Concept: top-of-the-line Mercury-class Battlestar
Ship Type: Battlestar Scale: Spacecraft
Length: 5872’ Beam: 2187’ Draught: 1131’ Decks: 35
Crew: 2500 Passengers: 10,000 max
ATTRIBUTES:
Agility: d4 Strength: d12+d4 Vitality: d8
Alertness: d10 Intelligence: d10 Willpower: d10
Initiative: d4+d10 Speed: 0 [SL]
Life Points: 28 Armor: 6W, 4S !
TRAITS:
Construction Facilities d4, Formidable Presence d6, Tough d4
SKILLS:
Heavy Weapons d6, Mechanical Engineering d4, Perception d6, Pilot d6
ARMAMENT:
Heavy Point Defense System [d12W, Planetary-scale, skirmish-range]
34 Heavy Railgun Batteries [d12+d2W, Spacecraft-scale, capital range]
24 Heavy Missile Launchers [d12+d4W, Spacecraft-Scale, short DRADIS range]
12 Nuclear Missiles [d12+d8W Spacecraft-scale, short DRADIS range] !
AUXILIARY VEHICLES:
124 Mk VII Vipers, 26 Raptors, 12 Marine Landing Shuttles, 6 standard shuttles, assorted work vehicles
My favorite part of Razor was Cain declaring that Pegasus defeating Galactica was definitely going to happen if there was a fight and Adama telling her in utmost badassery to not be so sure.
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