
Man of Iron was written by Steve Parkhouse. John Ridgway drew parts 1 and 2, the contents of issue #33. Mike Colins drew parts 3 and 4, the contents of issue #34. Letters are by Richard Starkings, and US colors are by Nel Yomtov. The cover to 33 was by Charles Vess, and the cover to 34 was by Tom Morgan.
The cover of issue 33 features an oddly-colored Transformer battling some medieval knights. The robot shares many design elements with Megatron, including his chest and his legs, though the arm and head are very different. The colors are very different, all blues and reds. From context, it would make sense for this to be the eponymous Man of Iron, but the colors are all wrong and he's sporting a Decepticon symbol. Megatron, though, isn't in this story at all, so he doesn't make much sense either. It doesn't make much literal sense, though thematically it does rather capture the flavor of the book. The blurb sells the story thusly, "You won't believe it! Your eyes will bug out!! An explosive saga from the house of ideas!!!" Note the gradual accumulation of exclamation marks, perhaps to compensate for the lack of them in the title. Oddly, nothing is said about this being a UK story, though the Marvel box features a Union flag (with the current Autobot leader, Grimlock) and the subscription box includes a portrait of Shakespeare! That's all a bit much, really. The cover is somewhat interesting - who wouldn't want to know who this strange bot is battling the warriors of yore, but the strange perspective and over-the-top Britishness don't really work for me.

Sammy then has a fitful dream of starships and Skywarp and Mirage, a surreal experience of a floating bed and a tumultuous wind. It's not clear how much is real and how much is a dream, but his father witnesses Mirage walk off with the drawing of the Man of Iron. The next day, while his father learns about a massive object buried under the castle, Jazz introduces himself to Sammy while in car mode and asks Sammy to get inside.

Thus ends part one. Easily the most compelling part of the book are the two pages of historical record. We don't often get to see men on horseback squaring off against Autobots, so it's a nice image to explore. The dream sequence is appropriately bizarre, but unfortunately the mix of fantasy and reality is a bit too blurred. The ending, with Jazz driving off while his mum watches helplessly, is well executed, but suffers from thirty-odd prior issues of good behavior on the part of the Autobots. Anyone who's got an even passing familiarity with the comics knows, beyond a shadow of a doubt, that Jazz has benign intentions. It undercuts what is otherwise a powerful image.

Inside the book, we start off with more UKisms. "Tally-Ho, Faithful ones! Here it is, straight from Marvel U.K., Man of Iron! Get a hold of yer wig-hat! Dear old Aunt Petunia never read anything like: Man of Iron." It's a pretty funny way to start things off, I have to admit. Way over the top, but clearly intentionally so. At least they stayed off the cover this time.

Having defeated their adversaries, the Autobots bring Sammy to meet their leader. Sammy tells Optimus Prime about the Man of Iron, confirming their suspicions. The Man of Iron is an Autobot, part of the crew of a rescue craft. Prime knows that the Decepticons will do anything to keep the ship out of Autobot hands, making it imperative that the Autobots get there first.
Of course, why the Autobots wasted a whole day and a half mucking around with Sammy when they could have been securing the ship is open to interpretation. It seems to me that a bit of literal digging on their part would have unearthed the Man of Iron just as sure as an explanation of the drawing, but then we'd have had no story. It's a narrative flaw. Again, earlier in the run, characters like Sammy may have been necessary to frame the Autobot/Decepticon conflict in human terms, but after almost three years, it feels superfluous.

Half a mile to the north, the Autobot shuttle is under attack. Traveling at speed, Jazz has Sammy jump out, then rams Starscream. Four miles up, the
battle goes well for the Autobots, who drive off Laserbeak, Buzzsaw and Thundercracker. Having won, the Autobots are in a position to claim their prize ... but decide not to. Instead, they blow up the rescue craft. Inside, an Autobot named Navigator sleeps, never to awaken. Life around the castle slowly returned to normal. Sammy would never see Jazz again, though the Man of Iron would walk through his dreams.
This issue is marred by logical inconsistencies. If the escape craft was such an important military objective, why would the Autobots blow it up? Certainly, why would they blow it up without at least checking for occupants first, along with usable equipment. As noted earlier, Sammy is more or less completely unnecessary to the plot.

There is another factor to these issues. Where we last left our heroes, Blaster was under arrest by the Protectobots. We are promised a showdown between Bruticus and Defensor. Instead, we get this. It's certainly not a bad story, but it's so different from what we were expecting that the already jarring tonal-shift is exacerbated. Had it been placed at a natural break-point in Budiansky's run, say one issue earlier, I reckon it would be a more fondly remembered outing.
Man of Iron is worth checking out. That said, it can be difficult to do so. It hasn't been reprinted in modern times, meaning that you can either hunt down the original issues or look for the UK Collected Comics #3.
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